Void Walkers
Important: We might have some issues with the embedded game with safari. But Firefox or Chrome seem to work...
Some multi dimensional beings run out of energy.
They initiate their "Void Walkers Program".
Harvest the energy from as many dimensions as you can.
controls:
Move : Left Mouse Click + HOLD to accelerate
Reset: R
1. enter a dimension
2. harvest the energy from the energy balls by hitting them hard
3. leave the dimension (the "energy dimension detector will show you where to go)
4. Repeat
Tips:
- release and pull again to swing (inside dimensions only)
- you have to hit each ball 5 times or so
- use the dimension walls to absorb the energy quickly
- follow your energy dimension detector (aka the thin blinking line)
- hurry up or you run out of energy
How to leave dimensions:
- get as close to the wall as possible
- click far outside the map an hold until you pulled yourself out
Love to all of you :)
Nikotini, PopePAF - code
MonkeyShit - music
Some multi dimensional beings run out of energy.
They initiate their "Void Walkers Program".
Harvest the energy from as many dimensions as you can.
controls:
Move : Left Mouse Click + HOLD to accelerate
Reset: R
1. enter a dimension
2. harvest the energy from the energy balls by hitting them hard
3. leave the dimension (the "energy dimension detector will show you where to go)
4. Repeat
Tips:
- release and pull again to swing (inside dimensions only)
- you have to hit each ball 5 times or so
- use the dimension walls to absorb the energy quickly
- follow your energy dimension detector (aka the thin blinking line)
- hurry up or you run out of energy
How to leave dimensions:
- get as close to the wall as possible
- click far outside the map an hold until you pulled yourself out
Love to all of you :)
A game by
Nikotini, PopePAF - code
MonkeyShit - music

![[JJJ] - Jolly Jail Jumper](https://cdn.ldj.am/cover/-3/-3146685560-b47deac3.png)

Comments25
Even after playing it for a little while, I'm still not 100% sure I completely understand the way it works. A little more instruction or clarification could be helpful.
Graphics is very different to any other game - cool!
Game mechanic are at the beginning a bit "unused", but with the time it "feels" better, even I cannot really explain how the mechanics is.
At the beginning I was totally lost - where am I. Yes the dot "shows" the direction, still.
I was not able to get out of a dimension after completing it, not clear how.
Overall a cool mood, sureal experience. Feels like I am a bacteria or something in the body of the host.
Safari on Mac did work well.
Love all the graphics: the scribble around the player, the light dots. Love the music too !
(which engine did you use ?)
To answer your question: we used javascript (with the p5.js library) and thats it ^^'
The concept is nice and the game is entertaining.
Well done!
The core gameplay is simple and strong! Well done!
I think a instruction screen can turn the experience more complete, but for a very restrict time jam game, it's look a lot of work. The game looks very polished and the mechanics are very fluid.
It's a impressive game. Thanks for the experience! I really enjoyed it!
However, when you're outside of the dimensions, the movement feels sluggish and uncrisp.
Other than that tho, loved the atmosphere of the game, and the nice simplistic art style with those (I assume to be complex) moving background thingy majiggies. Great work!