
Age of Mail
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Age of Mail is a Caribbean mail delivery simulator set during the "Age of Sail" (couldn't pass up that pun).
Gameplay this time around is fairly simple, I focused more on polish for this jam. The game consists of sailing around some islands that vaguely resemble the Caribbean, collecting mail from each port and delivering it to another. The compensation for each delivery depends on how long you take to deliver the post.
Larger towns are marked with a spiked circle while smaller locations have a diamond marker. The larger towns generate mail faster so they're a good place to start looking.
Ultimately I'm happy with how it turned out but I would have liked to add a few more features to flesh out the gameplay more. I spent a lot of time on the art on this one and I think it's some of my best work as someone who doesn't consider themselves an artist. I would have liked to get some sound effects in, but I did add a music track for a bit of ambiance.
Looks like Godot 4's web export won't work here (needs SharedArrayBuffer support I think), but it's working over on itch. I've also got the exe uploaded here if you happen to like it that much.
Gameplay this time around is fairly simple, I focused more on polish for this jam. The game consists of sailing around some islands that vaguely resemble the Caribbean, collecting mail from each port and delivering it to another. The compensation for each delivery depends on how long you take to deliver the post.
Larger towns are marked with a spiked circle while smaller locations have a diamond marker. The larger towns generate mail faster so they're a good place to start looking.
Ultimately I'm happy with how it turned out but I would have liked to add a few more features to flesh out the gameplay more. I spent a lot of time on the art on this one and I think it's some of my best work as someone who doesn't consider themselves an artist. I would have liked to get some sound effects in, but I did add a music track for a bit of ambiance.
Looks like Godot 4's web export won't work here (needs SharedArrayBuffer support I think), but it's working over on itch. I've also got the exe uploaded here if you happen to like it that much.