ALTHEMA
WARNING: Will either run slow as beans or not at all. I don't recommend playing this.
Also runs inconsistently. Best bet is running the source code directly via the Love binary https://love2d.org/.
EVERY THEME IN ONE GAME. Or a valiant attempt, at least.
Find and deliver supplies to the shelter and send the signal. You'll have to clear a path through hoards of strange robots though.
Controls:
* Move: `WASD`
* Select: `Enter`, `Space`
* ESC: `ESC`
Yes, every theme. (Spoilers ahead)
I had an initial idea that was able to combine a few themes, and when _Delivery_ was announced, I decided to integrate every single theme. But I made a fatal mistake: I did not prepare.
_ALTHEMA_ is not polished or very fun, in fact I am not terribly proud of it. But the idea was cute. Because I didn't have any boilerplate, I had to build every single piece from scratch. What little time I had could have been spent making better gameplay or visuals, but instead I had to figure out why the robots were stealing my guns or why my guns were being shot as bullets. But it was a learning experience, at least.
Themes:
* Clear a path and deliver supplies to the shelter
* Explore and unlock the map (cartography) that you cant see yet (limited visibility)
* The visible area starts small
* Robots leave scrap behind
* The robots have taken over (parasite) and continue to spread
* Your character and the vehicle is the wrong tool for the job
* The weather balloon ascends to send a signal
* Health is represented by two damaged parts, more than just a health bar
* Salvage the scrap from the strange machines
* Every input shoots 4 guns at once ... and uh, you feed the hamster and get waste and movement out of it ... ok this one is a stretch.
Also runs inconsistently. Best bet is running the source code directly via the Love binary https://love2d.org/.
EVERY THEME IN ONE GAME. Or a valiant attempt, at least.
Find and deliver supplies to the shelter and send the signal. You'll have to clear a path through hoards of strange robots though.
Controls:
* Move: `WASD`
* Select: `Enter`, `Space`
* ESC: `ESC`
Yes, every theme. (Spoilers ahead)
I had an initial idea that was able to combine a few themes, and when _Delivery_ was announced, I decided to integrate every single theme. But I made a fatal mistake: I did not prepare.
_ALTHEMA_ is not polished or very fun, in fact I am not terribly proud of it. But the idea was cute. Because I didn't have any boilerplate, I had to build every single piece from scratch. What little time I had could have been spent making better gameplay or visuals, but instead I had to figure out why the robots were stealing my guns or why my guns were being shot as bullets. But it was a learning experience, at least.
Themes:
* Clear a path and deliver supplies to the shelter
* Explore and unlock the map (cartography) that you cant see yet (limited visibility)
* The visible area starts small
* Robots leave scrap behind
* The robots have taken over (parasite) and continue to spread
* Your character and the vehicle is the wrong tool for the job
* The weather balloon ascends to send a signal
* Health is represented by two damaged parts, more than just a health bar
* Salvage the scrap from the strange machines
* Every input shoots 4 guns at once ... and uh, you feed the hamster and get waste and movement out of it ... ok this one is a stretch.
Tools: LÖVE

I don't really get what to do, i can get into a fight but it immediately kicks me out with "returning for repairs, enemy regains territory" no matter what, I haven't even taken any damage though? There doesn't seem to be anywhere else to go.