Ludum Dare #53compo
AMA Jo
NOTICE:
This is a programming game. And thus like anything related to programming: it will take some time to set up and play (read: this game doesn't go well with a bottle of beer).
At this time the game has built-in package for Python and Typescript (javascript) languages.
If you don't have time for such hassle, it is totally expected and understandable, thank you very much for visiting!
But please, if you don't play the game, do not rate the game. Thanks for reading!
About
AMA Jo is a bot-programming game, in which you (the main character) must disguise as an AI, by writing a bot to seamlessly automate the stocking & delivery of packages in an AMJ's warehouse.
The game will progress through 5 days, in each day the task your bot must handle become progressively more complex.
Mistakes in managing the drones will raise suspicion from the SYSTEM. And when the SYSTEM has identified you as a human, it'd be game over.



Comments18
Sorry! Good luck!
I even briefly thought that the game might be malware.
To be on the safe side, I checked your Ludum Dare profile page and itch.io to make sure it wasn't a new account with no history.
`Curl error 7: Failed to connect to localhost port 1337 after 2256 ms: Connection refused
UnityWebRequestException: Cannot connect to destination host
at Cysharp.Threading.Tasks.UnityAsyncExtensions+UnityWebRequestAsyncOperationAwaiter.GetResult () [0x00081] in D:\Unity Projects\LD53\Library\PackageCache\com.cysharp.unitask@305695ad5d\Runtime\UnityAsyncExtensions.cs:794
at RemoteAiService.SendRequest[T] (System.String endpoint, System.String json) [0x000a6] in D:\Unity Projects\LD53\Assets\_Scripts\Source\ServicesImpl\AIService\RemoteAiService.cs:33
at RemoteAiService.Captcha (System.String question) [0x0003f] in D:\Unity Projects\LD53\Assets\_Scripts\Source\ServicesImpl\AIService\RemoteAiService.cs:19
at ReactiveTutorialNextStep.DoCaptcha () [0x00042] in D:\Unity Projects\LD53\Assets\_Scripts\Source\GameCore\Tutorial\ReactiveTutorialNextStep.cs:45 `
`Curl error 7: Failed to connect to localhost port 1337 after 2256 ms: Connection refused
UnityWebRequestException: Cannot connect to destination host
at Cysharp.Threading.Tasks.UnityAsyncExtensions+UnityWebRequestAsyncOperationAwaiter.GetResult () [0x00081] in D:\Unity Projects\LD53\Library\PackageCache\com.cysharp.unitask@305695ad5d\Runtime\UnityAsyncExtensions.cs:794
at RemoteAiService.SendRequest[T] (System.String endpoint, System.String json) [0x000a6] in D:\Unity Projects\LD53\Assets\_Scripts\Source\ServicesImpl\AIService\RemoteAiService.cs:33
at RemoteAiService.Captcha (System.String question) [0x0003f] in D:\Unity Projects\LD53\Assets\_Scripts\Source\ServicesImpl\AIService\RemoteAiService.cs:19
at ReactiveTutorialNextStep.DoCaptcha () [0x00042] in D:\Unity Projects\LD53\Assets\_Scripts\Source\GameCore\Tutorial\ReactiveTutorialNextStep.cs:45 `
`Curl error 7: Failed to connect to localhost port 1337 after 2256 ms: Connection refused
UnityWebRequestException: Cannot connect to destination host
at Cysharp.Threading.Tasks.UnityAsyncExtensions+UnityWebRequestAsyncOperationAwaiter.GetResult () [0x00081] in D:\Unity Projects\LD53\Library\PackageCache\com.cysharp.unitask@305695ad5d\Runtime\UnityAsyncExtensions.cs:794
at RemoteAiService.SendRequest[T] (System.String endpoint, System.String json) [0x000a6] in D:\Unity Projects\LD53\Assets\_Scripts\Source\ServicesImpl\AIService\RemoteAiService.cs:33
at RemoteAiService.Captcha (System.String question) [0x0003f] in D:\Unity Projects\LD53\Assets\_Scripts\Source\ServicesImpl\AIService\RemoteAiService.cs:19
at ReactiveTutorialNextStep.DoCaptcha () [0x00042] in D:\Unity Projects\LD53\Assets\_Scripts\Source\GameCore\Tutorial\ReactiveTutorialNextStep.cs:45 `
`Curl error 7: Failed to connect to localhost port 1337 after 2256 ms: Connection refused
UnityWebRequestException: Cannot connect to destination host
at Cysharp.Threading.Tasks.UnityAsyncExtensions+UnityWebRequestAsyncOperationAwaiter.GetResult () [0x00081] in D:\Unity Projects\LD53\Library\PackageCache\com.cysharp.unitask@305695ad5d\Runtime\UnityAsyncExtensions.cs:794
at RemoteAiService.SendRequest[T] (System.String endpoint, System.String json) [0x000a6] in D:\Unity Projects\LD53\Assets\_Scripts\Source\ServicesImpl\AIService\RemoteAiService.cs:33
at RemoteAiService.Captcha (System.String question) [0x0003f] in D:\Unity Projects\LD53\Assets\_Scripts\Source\ServicesImpl\AIService\RemoteAiService.cs:19
at ReactiveTutorialNextStep.DoCaptcha () [0x00042] in D:\Unity Projects\LD53\Assets\_Scripts\Source\GameCore\Tutorial\ReactiveTutorialNextStep.cs:45 `
`Curl error 7: Failed to connect to localhost port 1337 after 2256 ms: Connection refused
UnityWebRequestException: Cannot connect to destination host
at Cysharp.Threading.Tasks.UnityAsyncExtensions+UnityWebRequestAsyncOperationAwaiter.GetResult () [0x00081] in D:\Unity Projects\LD53\Library\PackageCache\com.cysharp.unitask@305695ad5d\Runtime\UnityAsyncExtensions.cs:794
at RemoteAiService.SendRequest[T] (System.String endpoint, System.String json) [0x000a6] in D:\Unity Projects\LD53\Assets\_Scripts\Source\ServicesImpl\AIService\RemoteAiService.cs:33
at RemoteAiService.Captcha (System.String question) [0x0003f] in D:\Unity Projects\LD53\Assets\_Scripts\Source\ServicesImpl\AIService\RemoteAiService.cs:19
at ReactiveTutorialNextStep.DoCaptcha () [0x00042] in D:\Unity Projects\LD53\Assets\_Scripts\Source\GameCore\Tutorial\ReactiveTutorialNextStep.cs:45 `
There was too little time to add a reporting window, so I used the development console to log out penalties reasons. Usually package exploding mean the drone dropped it in a non-storage area, or 2 packages colliding into each other
This bot framework is a base upon which I plan to make a series of small educational games about programming & languages, so any feedback/recommendation/issue reporting would really help me out 🙏