Astro Chano's Delivery

Overall★★★★★★★★★★3.39
Fun★★★★★★★★★★3.36
Innovation★★★★★★★★★★3.64
Theme★★★★★★★★★★3.95
Graphics★★★★★★★★★★3.79
Humor★★★★★★★★★★3.69
Mood★★★★★★★★★★3.61
Astro Chano's delivery is a game about delivering packages in the space at hyper velocity!

After busting your one chance to become a pop star, your back up plan kicks in, being a delivery boy! Deliver packages in due time and try not to break them, also watch out for your limbs!

CREDITS

PROGRAMMING:

Fermin Gimpel,
Mateo Fabbri,
Iker Noya,
Ramiro Guzman,
Tobias Godoy,
Pablo Goldman,
Sebastian Venialgo,
Ezequiel Prieto

ART:

Ezequiel Muñoz - 3D,
Ian Le Bot - 2D,
Lautaro Lajmanovich - 2D,
Kai Monroy - 2D,
Sofia Albano - 3D,
Malena Galli - 2D,
Rocio Gimenez - 2D,
Fiorella Gaston - 3D,
Santino Carbonari - 3D,
Ramiro Saravia - 3D,
Agostina Rodriguez Larrivey - 3D,
Marcos Bruno Crespo - 3D,
Josefina De Salvo - 3D,
Juan Brutti - 3D,
Francisca Traini - 3D,
Martina Bonfiglio - 2D,

GAME DESIGN:

Fran Imperioso,
Francisco Minaverry

This Game was made by Image Campus students
https://www.imagecampus.edu.ar
Genres: strategy
Tools: Unity

Comments20

Mashiro
Mashiro2 May 2023, 02:25
Great ambientation! Really enjoyed shooting packages around space!
Nico Drake2 May 2023, 02:38
Really difficult to master controls, but really fun when you figure it out!!
3LSTMsInATrenchcoat2 May 2023, 07:36
Fun fact: looks like you guys have the largest team in Ludum Dare this year, by a large margin!
Unfortunately, I wasn't able to get this game to run on Linux using Wine.
PacoDev2 May 2023, 16:01
the movement can be puzzling at first, but once you get confy with the gyro-controlls it feels rewarding to deliver packages! great game, @eze did a really good job with his building
Gonzalo Ferretti2 May 2023, 16:08
settings don't save, and there's no way to properly aim without a crosshair :(
but i loved the idea of a space delivery!
Obe Dot
Obe Dot2 May 2023, 16:13
This is a really fun game!
SneakyFox
SneakyFox2 May 2023, 19:17
Controls is very bad, it's a long way to figure out how it works
kassel2 May 2023, 22:51
The ambientation was really nice, it was fun to discover how to move! Nice game!
JimmyMcGinger
JimmyMcGinger3 May 2023, 13:14
Like some of the other commenters I couldn't quite figure out the movement and as such struggled. I was impressed a lot by the 3D visuals.
Phoenix Fireflower3 May 2023, 19:31
The visuals look stunning and there's a surprising amount of depth after you get used to the controls.
sebbot3 May 2023, 19:39
i feel like playing outer wilds or something similar with space movement was a prerequisite to being able to master the controls, but aiming the packages was fun. I think the probe is bonking into my ship/attracted to it or something? it's difficult but fun. well done!
maxflav3 May 2023, 20:08
Agreed with other commenters about the controls being difficult to figure out. But once you get the hang of it, it's really rewarding. Kudos to the team! 🚀📦
Ausstein
Ausstein4 May 2023, 23:08
How do you even coordinate such a team? haha

I really liked that you included an option to invert the controls, for me they were inverted by default so I had the option to switch them back to normal. However everytime I restarted the level I had to manually switch them again.

I found the easiest way to play was to stay at the station and just shoot the packages. It took me way less than 10s on avarage to deliver a package like this, so I could basically play infinitley.

I stopped at 100 packages haha

the satallites got really annoying after a while, I think the game could have done without them.
Mateo Fabbri
Mateo Fabbriauthor5 May 2023, 18:38
@ausstein you are great, thanks for dedicating that much to our game, we know how dificult it is to get comfortable with the controls, and thank you for the feedback. if you recorded your gameplay we would like to watch it.
Ausstein
Ausstein5 May 2023, 19:33
@mateo-fabbri


Recorded some footage for you :)

At first i tried to play with mouse, but, on mouse, correcting for the sattelite impacts took to long (maybe I could have increased dpi?), so for my second run (starting at 3:40) I switch to controller and again manage to build up quite some time :)
Cubellia
Cubellia6 May 2023, 20:37
I had a lot of difficulty figuring this game out... the mouse makes the ship spin pretty wildly, and I am not sure what I'm looking for.
I think the idea was solid though!

Other games by @mateo-fabbri

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