Good, but the character controller's sensitivity is too high on the mouse and too slow for axial movement. The aiming is also quite unintuitive to use. The base idea is good though and with a bit more polish I'm sure it would really improve!
@emily-ttg Thank you for the valoration! You can adjust the sensitivity of the mouse on the options menu. Maybe I should have said this earlier xD. I will try to improve the way of aiming!
Cool little game, this would work great in VR. Controls are not easy, but this may be a good thing. Had (stressful) fun preparing sushi and throwing it at my customers.
I've found the controls to be a bit too hard. When you press [E] (instead of holding it) while looking at an ingredient it simply disappears. Throwing the sushi is also hard, having to both keep [E] pressed, hold the mouse with no visual indication of how fast the sushi will fly, and aim at the same time. I've never managed to end up with a positive net sum after playing a round :( Overall I think it's a cool concept which needs some controls polish.
cool game I had a great time, the sensitivity of the mouse was too high but I saw you said you can change it in the menu, so problem is solved; good job guys !!
My best result was -$15. Can you do something more expensive with the area on the right? The distant customers in the back were difficult to supply because the hitboxes of the customers in front were a bit too big. I give you the award for the most beautiful start menu. The in-game instructions were also good.
It's a fun little game, though throwing is hard, it seems the hitboxes of the clients are pretty big, so it would count sometimes even when sushi clearly fell on the floor. Everything is pretty much easy to understand, and the main menu is very pretty ^^
The menu looked delightful! I had a really hard time with the game itself though... It took me a bit to get the hang of it! It's a fun idea, though, and I had fun.
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Overall I think it's a cool concept which needs some controls polish.
The distant customers in the back were difficult to supply because the hitboxes of the customers in front were a bit too big.
I give you the award for the most beautiful start menu.
The in-game instructions were also good.