Boxed Out

Overall★★★★★★★★★★3.35
Fun★★★★★★★★★★3.07
Innovation★★★★★★★★★★2.68
Theme★★★★★★★★★★4.13
Humor★★★★★★★★★★3.41
Mood★★★★★★★★★★3.60
"Papers, Please!" meets Atari's "Paperboy".

Having lost your job during the recession, you're struggling to pay the rent and deal with the landlord. You desperately need to find a way to make some money quickly. Luckily, the landlord suggest you a part time job that quickly becomes overwhelming.

Can you keep the pace and survive?

The game is a little bit short, but I'm proud of myself for reaching this point, working on the game solo after I haven't opened Unity for 5 years.

Doesn't seem to launch in Firefox, so please use Chrome.

All art is created by MidJourney :)
Tools: Midjourney

Comments5

LDJam user 360310
LDJam user 360310author2 May 2023, 09:24
@ceruleanblood Damn, I didn't think it was possible! Thanks for playing!

@daniillenin Haha, glad you experienced it as planned :)

@mateu Thanks! Your suggestions are smart and reasonable! Having a countdown is probably the most needed thing for this demo.

@drapfelwurst Just as stressful and being laid off without any savings haha

@blueanoli Thanks for the feedback! MJ saved me here a lot. However if I would go full production, AI won't be able to replace the artists yet )
LDJam user 360310
LDJam user 360310author3 May 2023, 11:18
@frelude Thanks! I agree with you that sound would add a lot! Maybe I will have a chance to update it.

@bartalomew Thanks, I am glad you enjoyed!

@jackaljk Now that you say it, I can see that the pickup could be more sensitive. Thanks for the feedback!

@hobbito89 Yeah, it’s very close to Traveling Salesman Problem but I didn’t want to make it too math-y. I am glad you recognized it )

@omrilahav Thank you!

@makerart Music to my ears! I cared about player’s experience. Thanks for the praise!

@dahliainosensu Thank you <3

@bartekde Thanks! Definitely more levels would do good to it :)

@wadlo Than you for your input! I agree that driving around the city would be so much more fun! And I was considering it from the beginning. But I didn’t have the skills enough to implement this mechanics in such a short time, so I went for a simple but good experience.

@jordan-p20 Thanks! Did you expect keyboard controls? because this what I see in most submissions
LDJam user 277876
LDJam user 2778763 May 2023, 15:55
Initially, with the core game mechanic being to click and wait, I was worried the game would feel boring, but by the end with the time limit and split second decision making I was fully engaged and wished there was more! The art is super cool, but sound and stuff of the like wouldn&#039;t hurt. A potentially idea to explore would be to add in more complexity to the decision making; one idea for this could be that if you get all deliveries of the same color or something, then you get a bonus. Good job jamming!
LDJam user 360310
LDJam user 360310author9 May 2023, 16:13
@grizeldi thank you! I plan to update the game in the next weeks and add sound as well.

@smdaniels Thanks! I agree that gameplay is repetetive right now, that’s my ability limit at this point ) Next jam definitely better!

@glove Thanks! It’s an very interesting idea on diversifying the gameplay, didn’t think of that!

@jdeedubs Thank you for the kind words!

@tetrapteryx Thanks! I think i will try to learn how to make that in between the jams so I come prepared next time )

@kristallllllik Thanks!!

@tsumry Thanks, I am happy you enjoyed the demo )

@aune Haha, well fooled! I started with trying to generate the map and looked at the styles MJ provided, I got something like 20 options (5 prompts). After I chose the one that I liked I prompted MJ to generate the rest of the art based on the style of the chosen map. It took me around 3h in total through all these 3 days to find the style, generate all the assets and cut and clean them in Photoshop where needed. Hope this helps!
LDJam user 20547915 May 2023, 08:25
It was a bit stressful, but I enjoyed it. Nice job.

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