
Code of Conduct
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
A Simple Game made in 48 hours to learn Godot and Pixel Art.
Note: You can post images of, or just simply scores in the comments! Offline leaderboards will now be available right here!
- Pick up packages to sort from the mailboxes;
- Validate the packages at the Post Office;
- Discard packages at the bin;
- Memorize the mailbox IDs to figure out the optimal route;
- And try to get as many points as possible in a game where carefully managing the packages is just as important as delivering them as fast as possible to reach the top.
Note (Linux): You might have to use `chmod` to allow executing the program after extraction.
- The office will now take only one second to verify the package.
- Bad packages will now spawn more frequently.
- Delivering bad packages will now cut your score in half.
Patch 1.0.2
- Fixed the bug where the player is sent to a point way beyond the map's edges in Level 1.
Patch 1.0.3
- Added one more mailbox in Level 2 to make the strategy, that it is trying to teach, less vague.
Patch 1.0.4
- Made it so that the popup above the player shows a "-" instead of a "0" when the player is not holding a package.
- Reworded the tutorial to make it (hopefully) more understandable.
Patch 1.0.5
- Changed the order and length of the Tutorial messages.
Patch 1.0.6
- Made it possible for the mailboxes to contain packages that do not need to be moved.
- Space: Interact
Closest scores I can remember (might be very slightly off)
- Music: Kevin MacLeod (Incompetech)
- Everything else: Jatin Korram
- Godot
Note: You can post images of, or just simply scores in the comments! Offline leaderboards will now be available right here!
Description
Your objective is to sort as many packages as possible in a given amount of time, but rushing is not the optimal strategy when the packages can be dangerous. Those delivering the packages obviously do not want to deal with them, so it is your job to make things easier both for them, and for you.- Pick up packages to sort from the mailboxes;
- Validate the packages at the Post Office;
- Discard packages at the bin;
- Memorize the mailbox IDs to figure out the optimal route;
- And try to get as many points as possible in a game where carefully managing the packages is just as important as delivering them as fast as possible to reach the top.
Note (Linux): You might have to use `chmod` to allow executing the program after extraction.
Changelog
Patch 1.0.1- The office will now take only one second to verify the package.
- Bad packages will now spawn more frequently.
- Delivering bad packages will now cut your score in half.
Patch 1.0.2
- Fixed the bug where the player is sent to a point way beyond the map's edges in Level 1.
Patch 1.0.3
- Added one more mailbox in Level 2 to make the strategy, that it is trying to teach, less vague.
Patch 1.0.4
- Made it so that the popup above the player shows a "-" instead of a "0" when the player is not holding a package.
- Reworded the tutorial to make it (hopefully) more understandable.
Patch 1.0.5
- Changed the order and length of the Tutorial messages.
Patch 1.0.6
- Made it possible for the mailboxes to contain packages that do not need to be moved.
Controls
- WASD: Move- Space: Interact
Leaderboard
| Rank | Player | Level 1 | Level 2 | L2 Total | Level 3 |
|---|---|---|---|---|---|
| 1 | @icylava | 360 | 420 | 780 | 320 |
| 2 | @saltysa | 400 | 360 | 760 | - |
| 3 | @jatinstic-gaming | 300 | 320 | 620 | 200 |
Closest scores I can remember (might be very slightly off)
Credits
- Sound Effects: FreeSounds- Music: Kevin MacLeod (Incompetech)
- Everything else: Jatin Korram
Tools used
- Aseprite- Godot