
Deadly Delivery Dash
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Important: You need to play in fullscreen mode because the top of the UI is cut off for some reason.
A game I made for this game jam. I am not an expert at making video games, but I am quite happy with how this entire turned out. The game is about a delivery company employee trying to deliver packages to customers while also trying to avoid getting shot by employees from a rival company. I personally am incredibly happy with the gameplay, a fast-paced bullet hell type thing not very hard to learn, but hard to master. My personal best score is 127000, if you can beat it make sure to tell me. I am not an artist in any way, so the sprites are really bad, and there are basically no animations.
Neither am I a music composer, so there is no music, just some basic sound effects made with sfxr (http://www.drpetter.se/project_sfxr.html) If there are any bugs, be sure to tell me, I'll do my best to fix them.
I updated the game based on feedback I was given, here are the changes:
Bug fix: Enemies can no longer spawn directly on top of the player, I honestly don't know how I didn't notice this was an issue while testing.
Balance changes: Enemy fire rate has been halved, enemy bullets have been made visually bigger (the hitbox stayed the same), enemy to customer spawn chance ratio decreased from 15:5 to 14:6
My new personal best after these changes is 164000
A game I made for this game jam. I am not an expert at making video games, but I am quite happy with how this entire turned out. The game is about a delivery company employee trying to deliver packages to customers while also trying to avoid getting shot by employees from a rival company. I personally am incredibly happy with the gameplay, a fast-paced bullet hell type thing not very hard to learn, but hard to master. My personal best score is 127000, if you can beat it make sure to tell me. I am not an artist in any way, so the sprites are really bad, and there are basically no animations.
Neither am I a music composer, so there is no music, just some basic sound effects made with sfxr (http://www.drpetter.se/project_sfxr.html) If there are any bugs, be sure to tell me, I'll do my best to fix them.
I updated the game based on feedback I was given, here are the changes:
Bug fix: Enemies can no longer spawn directly on top of the player, I honestly don't know how I didn't notice this was an issue while testing.
Balance changes: Enemy fire rate has been halved, enemy bullets have been made visually bigger (the hitbox stayed the same), enemy to customer spawn chance ratio decreased from 15:5 to 14:6
My new personal best after these changes is 164000