Operation Two Name: Rope Pull Button: Long press the space bar Description: When the lustful spirit is rushing towards the naughty picture target, long press the space bar to delay its path, which can be used to flexibly adjust and switch the target, usually in difficult levels. "Delivering Lustful Spirits: Desire Manipulation" is a unique 2D side-scrolling puzzle game where you play Asmodeus, the demon of lust, also a courier tasked with delivering lustful spirits to Hell. Embark on a high-risk, high-reward journey through a world of desire and temptation, where your lustful spirit cargo has its own goals and motivations. To evade the watchful eyes of angels and the grasp of God's Hand while being unable to move independently in the mortal world, you'll need to employ the "mosaic" strategy skillfully. Lure the lustful spirits by adding and removing mosaics, guiding them through a treacherous world of seduction and danger. Ensure your lustful spirits "carry" you away from the mortal world to the gate of Hell.
Asmodeus cannot move autonomously and must manipulate the desires of the lustful spirit to achieve the desired path.
Censor and uncensor - Utilize "censoring" and "uncensoring" of desire target points within the levels to control the path of the lustful spirit, ultimately achieving the game's side-scrolling objectives. Stealth phase - Evade the watchful gaze of the Archangel's Eye, avoiding detection; Exposure phase - Once exposed, act quickly to flee from the pursuit of God's Hand.
Cleverly arrange paths, guide the lustful spirit to safe desire target points, and avoid the exposure to angels and God's Hand until reaching the portal.
Have a unique and unprecedented gaming experience by encountering various creative and risqué elements throughout the levels.
The explanation of the mechanics is very good and the transitions show a solid attention to detail. The idea is very unique and demonstrates a very strong vision! Excellent use of voice lines. I wish the character didn't block clicking the desire target points and I found the speed gained from some to be too much or register in a delayed way. Overall, you delivered a great game!
The game's storyline was impressive, and it kept me engaged throughout the game. The game designers were able to balance humor and creativity with the game's storyline, making it both witty and entertaining. I found myself laughing out loud at the game's jokes and references.
The game's level design was well-constructed, and each level brought a new set of challenges that were exciting and engaging. I found myself getting lost in the game's world and the characters' interactions.
Overall, I would highly recommend this game to anyone looking for a fun and entertaining experience. The game's creativity, humor, and engaging gameplay make it a standout title. I thoroughly enjoyed playing this game and can't wait to see what the developers come up with next.
Very interesting and innovative gameplay loop! I liked the tension between needing to speed around and slow down; I think there's a lot more you could do with this mechanic if you were keen to expand it. The third level seems to be playing while the text is on screen--I lost it several times while still on the dialogue screen due to impatient clicking. Short and sweet. Would play a longer version of this!
I'm gonna have "Lemme get there, lemme get there, let me get there!" stuck in my head forever.
Really nice! Last 2 levels was hard, but it is so satisfying to finally finish it :) Art style and music with sounds are great! To hard to understand what is happening at first, and controls is bad
Wowowow, great mood! Love the art, audio, feel of the game! I'm not dexterous enough to control Asmodeus's unbridled lust when God is watching lol x_x But the game is a great time all around! Really nice job on this one :D
Impressive graphics and audio! The game feels very polished.
A couple of gripes, though: You could activate the risqué images through the tutorial texts. Made me lose a few rounds before they even started. 😅 Also, the timings on the later levels felt really tight. I actually got caught in two levels while I simultaneously made it to the finish, so I was kinda confused when I failed but then the next level started.
Comments32
It is always great to see some cute clipart style painting with glitch art fx.
And stealthing is a very excellent interpretation on the theme!
It is always great to see some cute clipart style painting with glitch art fx.
And stealthing is a very excellent interpretation on the theme!
It is always great to see some cute clipart style painting with glitch art fx.
And stealthing is a very excellent interpretation on the theme!
The game's level design was well-constructed, and each level brought a new set of challenges that were exciting and engaging. I found myself getting lost in the game's world and the characters' interactions.
Overall, I would highly recommend this game to anyone looking for a fun and entertaining experience. The game's creativity, humor, and engaging gameplay make it a standout title. I thoroughly enjoyed playing this game and can't wait to see what the developers come up with next.
But the gameplay is very innovative, I like it
I'm gonna have "Lemme get there, lemme get there, let me get there!" stuck in my head forever.
That was fun. GJ.
(great job!!)
A couple of gripes, though: You could activate the risqué images through the tutorial texts. Made me lose a few rounds before they even started. 😅 Also, the timings on the later levels felt really tight. I actually got caught in two levels while I simultaneously made it to the finish, so I was kinda confused when I failed but then the next level started.
Overall, a very enjoyable entry!
Headphones on bois!