Ludum Dare #53extra
Doggo Delivery
A little cozy game where you deliver the dogs to your adopting clients :)
(It sadly only works right when played on a 1920x1080 display in fullscreen)
Gameplay:
* Pick up the dogs in the dog room
* Give them to the customers at the counter
Controls:
* W/A/S/D - movement;
* E - Pickup Dog;
* F - Release/Adopt Dog;
(It sadly only works right when played on a 1920x1080 display in fullscreen)
Gameplay:
* Pick up the dogs in the dog room
* Give them to the customers at the counter
Controls:
* W/A/S/D - movement;
* E - Pickup Dog;
* F - Release/Adopt Dog;
Tools: Unity
Comments12
I think you can use just one key to interact instead of using E and F, just by using bool value to judge if is holding the dog. :smile:
In my play through all customers wanted any of the dogs, I think adding in a small amount of randomness on which dogs are wanted would really improve the game.
also maybe a slightly wider camera view, the player sort of left the screen when walking over to the dog for me. A smooth camera follow would be amazing, but just a bit wider view so you don't go out side the view would dramatically improve the feel of the game!
over all great job for your first jam!
Gameplay is a bit lacking. I can see what you wanted to achieve, like a customer wanting a specific race. Did you missed time? Haha… Get used to it, it happens every time.
IMHO, movement is not a good mechanic. This could have worked exactly the same without WASD movements but more like a management game with mouse controls.
The art is charming, but maybe having entire characters instead of bodyless heads would make it nicer!
Great job!