EmailMadness

EmailMadness

This game is from ldjam.com, which is currently unavailable.
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overall: 3.60
fun: 3.75
innovation: 3.68
theme: 4.23
graphics: 3.33
audio: 3.30
humor: 3.41
mood: 3.57
Made this solo on Sat/Sun. Art, music, and sound has been ripped off the net, as I wanted to focus on making some good gamemplay. My main goal was to focus on momentum and speed being central to the game loop and dictating how well the player does. At the same time, I wanted the player to have to work to maintain momentum.

The most challenging part was creating the momentum system, as well as adding enough squish so that it's not satisfying to move around without some momentum. That took a lot of iteration, and there's about four or five different effects that go into making the difference between no momentum and some momentum very noticable.
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