Escargot
This game is from ldjam.com, which is currently unavailable.
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This is another very unfinished one! If you're looking for something fulfilling to play, feel free to skip it, eheh.
> A new food delivery app, Escargot, has opened for business. They advertise, as their unique selling point, “slow but powerful food”. But where do they get it from?
>
> The Deli Dimension. This surreal factory dimension, unlike its companion the Distortion Dimension, contains many tasty and nutritious sandwich materials—if you are capable of retrieving them. And that is why they have sought you out. As a Stacker Spirit, you must fulfill your duty by guiding each ingredient on its journey to the final plate. When you are finished, the sandwich will be transported to the hungry customer, and you will receive a tidy chunk of the profits. But beware: many dangers await the ingredients, and if they go missing or fail to arrive in acceptable shape, the customer won’t be happy!
>
> Use the arrow keys to control the current ingredient. Use Tab to switch control between ingredients.
… well, that's what we were *thinking* of making, but my brain got too close to melting before we could get the main feel working anywhere *near* properly *or* get to the interesting bits from a game perspective. The controls basically work, but the physics doesn't really (I kind of know how difficult this approach can be, but I dove in anyway), and there's a whole major section and set of interactions missing. My habit of starting out without nearly enough base code keeps nipping me—and for life reasons I only had one half-awake day for this rather than an actual three, so that was a huge disadvantage as well. ^\_^;
Emscripten worked a lot better than I thought it would for deployment. But the shell HTML isn't that great, so I won't be surprised if it breaks for people…
This one was a test of collaborative experience too, so that was its own level of interesting. I (the Cynthian Conspiracy) was primary programmer, and Seirea was primary artist. And the journey was worth it. Maybe next time?
> A new food delivery app, Escargot, has opened for business. They advertise, as their unique selling point, “slow but powerful food”. But where do they get it from?
>
> The Deli Dimension. This surreal factory dimension, unlike its companion the Distortion Dimension, contains many tasty and nutritious sandwich materials—if you are capable of retrieving them. And that is why they have sought you out. As a Stacker Spirit, you must fulfill your duty by guiding each ingredient on its journey to the final plate. When you are finished, the sandwich will be transported to the hungry customer, and you will receive a tidy chunk of the profits. But beware: many dangers await the ingredients, and if they go missing or fail to arrive in acceptable shape, the customer won’t be happy!
>
> Use the arrow keys to control the current ingredient. Use Tab to switch control between ingredients.
… well, that's what we were *thinking* of making, but my brain got too close to melting before we could get the main feel working anywhere *near* properly *or* get to the interesting bits from a game perspective. The controls basically work, but the physics doesn't really (I kind of know how difficult this approach can be, but I dove in anyway), and there's a whole major section and set of interactions missing. My habit of starting out without nearly enough base code keeps nipping me—and for life reasons I only had one half-awake day for this rather than an actual three, so that was a huge disadvantage as well. ^\_^;
Emscripten worked a lot better than I thought it would for deployment. But the shell HTML isn't that great, so I won't be surprised if it breaks for people…
This one was a test of collaborative experience too, so that was its own level of interesting. I (the Cynthian Conspiracy) was primary programmer, and Seirea was primary artist. And the journey was worth it. Maybe next time?