Factolivery

by sekoia
Overall★★★★★★★★★★3.38
Fun★★★★★★★★★★3.12
Innovation★★★★★★★★★★3.17
Theme★★★★★★★★★★4.50
Graphics★★★★★★★★★★4.50
Audio★★★★★★★★★★3.88
An (almost unplayable) factory game about delivering boxes.
Pretty happy with this from a gamedev perspective, it mostly works. This was my first jam in a long time.

CONTROLS:

Movement is arrow keys. On the bottom left is the currently selected build material. Use TAB to cycle it. Right click a box to pick it up, right click again to drop it.

CONSTRUCTIONS:

- Belt: 5 scrap, moves boxes on it

- Recycler: 3 scrap, recycles boxes received into scrap. Hope the mail wasn't too important!

- Splitter: Randomly moves any package delivered to it to an adjacent cell

- (unplaceable) Collector: collects boxes of the same color and sends them to the Corposphere

- (unplaceable) Target: boxes fall down from space to... somewhere roughly around here. They fall down really fast so you don't see them falling directly
Tools: Godot

Comments4

Sevla
Sevla1 May 2023, 21:23
It's a good idea but the controllers on Arrow + tab + mouse is a drawback :/ The art is pretty nice and audio too.
Igli1 May 2023, 21:45
Very good artwork, but I have to agree, moving with WASD would be better, because most people don't have 3 hands ;-)
Sekoiaauthor2 May 2023, 09:29
@sevla @igli Fair enough about the controls :) I originally wanted to make them rebindable (even had the code in) but forgot to make a UI for it.

I pushed an update to make it WASD just now.
brick2face3 May 2023, 02:27
Could use more instructions, either in-game or in the project description.
Found a bug?
Tell us on Discord