Flooding Fisherman

Flooding Fisherman

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overall: 3.65
fun: 3.38
innovation: 3.53
theme: 3.28
graphics: 4.51
humor: 3.14
mood: 3.77
It's a game about trying to balance fishing to maintain your livelyhood and saving the people of your village during a flood disaster and delivering them to safety. Game at: https://pedrobax.itch.io/flooding-fisherman

What would you do if you had to choose between saving your fellow villagers or your boss’s aquarium fish? That’s the dilemma Mr. Zacarias faced. After an accident destroyed the floodgate of a reservoir and flooded the entire village, his boss demanded that he retrieve and deliver all of the fish to safety. Take control of Mr. Zacarias and his fishing rods to catch fish, rescue humans, and navigate your boat through the flooded village.

HOW TO PLAY:

"LEFT CLICK" to pick up/drop objects and people

Press "RIGHT CLICK" with rods in hand to charge your rod launch, release to let shoot the string

EACH ROD HAS ITS USE

BLUE ROD FOR FISHING, GREEN ROD FOR GRAPPLING BUILDINGS AND RED ROD FOR SAVING PEOPLE

TITLE SCREEN

GAMEPLAY

Game by:

Ana Britto - Art
João Pedro Bax - Game Design and Programming
Pedro Papa Paniago - Programming
Artur Costa - Game Design and Narrative

Sound Credits:

Veracruz - Quincas Moreira
Your Love - Yung Logos

Bug fixes on Final2 version:

Fixed boat taking damage multiple times from one source of damage
Fixed boat weight calculation adding multiple times from each object
Fixed obstacle hitbox teleporting out of place
Fixed boat hitbox using children’s trigger collider
Fixed Zacarias’ walk cycle animation speed not speeding up correctly
Fixed Water Shader displaying a black line at the corner of the screen
Fixed Water Shader’s bump map not working correctly

Bug fixes on Final3 version:

Fixed Rod priority in pickup action not working correctly
​ROD BEING TO HARD TO PICKUP FIXED IN FinalVersionV3
Found a bug?
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