The shooting part is a bit wonky, not sure what the fix would be maybe just leave the boxes in a straight line instead of having them kinda curve out?
A little music/SFX would also be really be great in this one I think, I just wanted a little more punch when I bulldozed every house in that poor neighborhod (Jams are a timecrunch so I get it :p)
Overall really cool idea and works pretty darn good!
This is hilarious. If you crash directly into something before time is up, you continue to lose points for repeated collisions even after the game is over; which is also very funny.
Made it to 488! That's really fun! Circling the middle and timing launches to hit faraway houses while constantly reloading my cargo was so, so satisfying. I was a bit confused by the off-center cargo, but it made sense as I played with it and added a nice aspect of not-only-drive-away-from-the-house-ness. I agree that even some simple sound effects would add a lot to this game.
Fun game, I like the chaotic nature of it! I'd have hoped for some music and sfx when drifting, would have made it even juicier, but I really liked it, good job!
I got 426, although it took me a while to figure out that the packages were just shooting backwards and not being slung around. I also wish there were SFX, not just because they make any game better, but because it felt like I didn't have time to actually read the popup text which is why I didn't realize your 2nd and 3rd deliveries were worth more until a couple playthroughs. Really solid and put-together game though, I really can't think of anything negative to bring up gameplay-wise, good job!
Very cool idea! I like the well rounded look of your game. Feels pretty polished for an LD entry!
What really bugged me, though, were the plainly wrong physics when decoupling cargo. They should keep their momentum instead of speeding off in the opposite direction.
Great job on the game! I loved the minimalist and clean art style. The gameplay is challenging, but very fun! I missed having some background music and sound effects to provide some audio feedback, but overall, you did a great job. Congratulations on your game! (⌒▽⌒)☆
Good game to pass the time, it's quite challenging, the art is well done, and I didn't encounter any bugs. I missed having some sound effects, but it's okay. I really liked that the speed of the vehicle decreased or increased depending on the number of cargos. Great job!
Very fun, well done! At first I was expecting the cargo drop to get momentum from the truck drifting rotation, but as soon as I realized it just considered the cargo direction it worked out great.
Definitely one of my favourite game so far. Mechanics and controls are really fun, hard but fun. Super simple to understand and get into too. The art is quite impressive love the sort of top-down isometric you got going. 10/10 for me.
Well done, love the physics! Only I managed to skip the results of the points scored several times by pressing the space bar. Need a delay of a few seconds before you can skip =)
This was really fun! The driving felt pretty good. I kind of expected cargo to detatch and keep going in a straight line instead of being launched backwards, but once I got used to that it was fun. The visuals were clean, clear, and looked great. Some sound effects could have gone a long way to taking this from good to great though.
Love the steering mecanic! The lack of music is a down point, but the rest is super responsive and feel nice to play! The graphism is really cute and fit the aesthetic of the gameplay which is pure fun. The fact that you can't slow down is key, but I also like how, some time, it's perfect to let a delivery get lost (-2 pts) so you can focus on delivering some other quicker! That's a good balance and make the game a little bit stategic while kept frantic.
Score: 638 and counting. Love how the score tends to increase game after game, meaning that there's always something new to learn in terms of tactics and right timings. Very addictive. Excellent work!
oof, I had a hard a hard time! I think I don't like RC car controls but I could probably play more to get used to it. I'm very bad at judging the release time even when I'm driving in a circle.. I think I except them to fly off at tangents? Could be cool if there was an aimer guide or a item to show you where you're aiming perhaps. I do like driving around though. Nice job, keep up the good work!
The controlls are FUN, though i also really am not good at this game haha, i collided with so many houses all the time :o