Last Stand Delivery
Last Stand Delivery
:map: Background
An Sokoban puzzles game
The Neutral Sanatorium is home to a diverse range of patients, from wounded human warriors to slimes with swords protruding from their backs. Despite their battle wounds, they all share a common desire to die as soldiers.
This is because they belief only a glorious death in battle can earn them a place in Valhalla. Those who die in bed or from old age will be swept away from the gates of Valhalla.
Monsters have their own Valhalla !
:mortar_board: Guide
Each creature has a unique life, attack and defence. When two creatures are pushed into the same square, they fight, subtracting the difference between their attack and defence power from each HP.
The aim is to send all creatures to their Valhalla at the level !
:video_game:Control
Movement - W A S D
Restart - R
Menu - Esc
:clapper: Video
[![IMAGE_ALT]](https://youtu.be/hWteQrYQRAk)
:heavy_check_mark: White List :
√ Push humans and monsters, they will not attack you, only units of the opposing faction.
√ Push weapons and equipment onto creatures as a way to strengthen them and gain higher abilities before sending them to their deaths.
√Use mechanisms such as conveyor belts and buttons to solve puzzles and reach your final destination.
√Go and make a cup of coffee and then come back and enjoy this game.
√Leave us a good rating.
:x: Ban list :
× Leave units of any of the forces on the level: then they will die of old age in grief at not being able to enter the Hall of the Spirits!
× Kill them with your own hands: you're a staff member, not a killer! (mostly we don't do this either)
× Find out who really compelled them to be so fanatical: trust me, some things are better left unknown ......
:book: Gallery
:tada:Credit
Yuriscat - Leader & Art & Music
YX & Sheng M - Programming
:floppy_disk: Log
1.2 Fixed the resolution issus.1.3 Fixed the problem of unplayable episodes.
1.4 Fixed the resolution problem and now you could fullscreen.
1.4 Fixed the sound bug.


Comments10
Level designs are up to the mark by not making it too difficult or too easy!!
The music was a banger and sfx too!!
Very Good submission!!
Also, play my game!!!!!!
Definitely could've gotten farther had I put more time into it, but I backed out of the game to get back to the title screen (tried through the pause menu to return to title and skip the level), only to find out I need to beat each level to progress. Great job, I might come back to this to try my hand at where I got stuck again; keep it up! :wave:
(I've got a problem with puzzle games where I get so caught up on an idea I have that by the time I actually have enough knowledge to finish the puzzle, I'm still stubbornly caught up on my last idea, effectively dooming my ability to get through the problem. That's how I think if that gives you any insight on why I got stuck! :laughing:)
there are some things that can use improving though so here is my other feedback about things I wish were done differently: first the LD page is really detailed, and I appreciate the time put into it, but it felt like a wall of text to go through, I kinda just wanted to start the game and get into the fun but the guide was a little long, could be just me. same thing goes for the dialogue at the start, I know you wanted to establish the backstory but it felt a little too long and I couldn't read all of it at some point, but again maybe that's just my eagerness to play the game :)
all in all this was a really nice twist on the theme especially when you consider how most games are repetitive ideas of pizza delivery lol, and the levels were well designed! so nice work on this game!
On all of the really important things though, y'all did really well! The game was super fun and funny.