Last Stand Delivery

co-authored: @yx0884, @yuriscat
Overall★★★★★★★★★★3.96
Fun★★★★★★★★★★3.79
Innovation★★★★★★★★★★3.74
Theme★★★★★★★★★★3.21
Graphics★★★★★★★★★★4.19
Audio★★★★★★★★★★3.47
Humor★★★★★★★★★★3.87
Mood★★★★★★★★★★3.61

Last Stand Delivery



:map: Background


An Sokoban puzzles game

The Neutral Sanatorium is home to a diverse range of patients, from wounded human warriors to slimes with swords protruding from their backs. Despite their battle wounds, they all share a common desire to die as soldiers.

This is because they belief only a glorious death in battle can earn them a place in Valhalla. Those who die in bed or from old age will be swept away from the gates of Valhalla.

Monsters have their own Valhalla !

:mortar_board: Guide


Each creature has a unique life, attack and defence. When two creatures are pushed into the same square, they fight, subtracting the difference between their attack and defence power from each HP.

The aim is to send all creatures to their Valhalla at the level !

:video_game:Control


Movement - W A S D

Restart - R

Menu - Esc

:clapper: Video


[![IMAGE_ALT]](https://youtu.be/hWteQrYQRAk)

:heavy_check_mark: White List :


√ Push humans and monsters, they will not attack you, only units of the opposing faction.

√ Push weapons and equipment onto creatures as a way to strengthen them and gain higher abilities before sending them to their deaths.

√Use mechanisms such as conveyor belts and buttons to solve puzzles and reach your final destination.

√Go and make a cup of coffee and then come back and enjoy this game.

√Leave us a good rating.

:x: Ban list :


× Leave units of any of the forces on the level: then they will die of old age in grief at not being able to enter the Hall of the Spirits!

× Kill them with your own hands: you're a staff member, not a killer! (mostly we don't do this either)

× Find out who really compelled them to be so fanatical: trust me, some things are better left unknown ......


:book: Gallery



:tada:Credit


Yuriscat - Leader & Art & Music

YX & Sheng M - Programming

:floppy_disk: Log

1.2 Fixed the resolution issus.

1.3 Fixed the problem of unplayable episodes.

1.4 Fixed the resolution problem and now you could fullscreen.

1.4 Fixed the sound bug.

Comments10

LDJam user 342640
LDJam user 3426404 May 2023, 04:24
Really neat take on the pushing block genre; I liked the added twist of adding powerups to the monsters. Great job!
LDJam user 317992
LDJam user 3179925 May 2023, 11:28
I don't see this mecanics of puzzle on other game, nice idea
LDJam user 257438
LDJam user 2574386 May 2023, 06:57
Excellent Game bro!!!

Level designs are up to the mark by not making it too difficult or too easy!!

The music was a banger and sfx too!!

Very Good submission!!

Also, play my game!!!!!!
LDJam user 271014
LDJam user 2710147 May 2023, 04:53
So good! Sokobans aren't usually my thing but this one kept my attention. The difficulty was just the right balance between frustrating and too-easy, and I loved the inclusion of the step-count medals for dedicated players. Easy to grasp but tons of room for depth. The graphics and sounds were very polished and pretty as well, and you even included some narrative scenes too! Great job!
LDJam user 250905
LDJam user 2509058 May 2023, 21:24
That was amazing, but my brain isn't wrinkly enough to finish it, my goodness that was tough (:sweat_smile:)! *Super* well designed puzzles, they feel like they belong in a fully-fledged game, but man was I stumped by them! I had to leave after level 6 but that was incredibly well designed, I loved the pre-puzzle cutscenes, I loved the little characters I had to push around, overall really great job -- I'm just not quite smart enough to get through it, hehehehe

Definitely could've gotten farther had I put more time into it, but I backed out of the game to get back to the title screen (tried through the pause menu to return to title and skip the level), only to find out I need to beat each level to progress. Great job, I might come back to this to try my hand at where I got stuck again; keep it up! :wave:

(I've got a problem with puzzle games where I get so caught up on an idea I have that by the time I actually have enough knowledge to finish the puzzle, I'm still stubbornly caught up on my last idea, effectively dooming my ability to get through the problem. That's how I think if that gives you any insight on why I got stuck! :laughing:)
LDJam user 202408
LDJam user 2024089 May 2023, 22:37
interesting concept with a unique execution! I really like the graphics and puzzle element of the game, the story is also funny and you don't get many games with a backstory in game jams let alone a funny story throughout the game, I had fun experimenting with strategies and had my fare share of "Aha!" moments.

there are some things that can use improving though so here is my other feedback about things I wish were done differently: first the LD page is really detailed, and I appreciate the time put into it, but it felt like a wall of text to go through, I kinda just wanted to start the game and get into the fun but the guide was a little long, could be just me. same thing goes for the dialogue at the start, I know you wanted to establish the backstory but it felt a little too long and I couldn't read all of it at some point, but again maybe that's just my eagerness to play the game :)

all in all this was a really nice twist on the theme especially when you consider how most games are repetitive ideas of pizza delivery lol, and the levels were well designed! so nice work on this game!
LDJam user 29873410 May 2023, 01:55
such a cool game with adorable art!and it is really hard!(I like the story too)
LDJam user 233659
LDJam user 23365913 May 2023, 00:45
Last Stand Delivery's design is intuitive, but challenging. I came for the cool character designs and stayed for the endearing plot, but the real star here is the respectable number of levels and how no 2 levels feel overly similar or stale. One of my favorite puzzle games for LD53! :heart:
LDJam user 23762318 May 2023, 00:25
Cool take on the theme. I appreciate when people get more creative with their interpretation. The game was really fun. My only complaints are more about polish. Definitely should add an undo mechanic like in baba is you. I also wish the song loop were longer. Finally a background image for the levels would really help.

On all of the really important things though, y'all did really well! The game was super fun and funny.

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