
Hungry Creatures
This game is from ldjam.com, which is currently unavailable.
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In this game, your task is to _feed the creatures_ of a fantasy land.

* Use cars to transport the food of the creatures from _production_ to _consumer_.
* There are three species, you have to take care of. If any of the species go _extinct_, you lose the game!
* If you bring too much food, and the creatures aren't hungry, new creatures will be born.
* Extend your fleet of cars, or upgrade your existing cars so they become faster, and more manouverable.

_Controls_:
* _Drag anywhere_ with your mouse to pan the camera around.
* Move your mouse to the _edge of the screen_ to also pan the camera around.
* _Click on a car_ to select it.
* When a car is selected, _click anywhere_ to issue a move command to the car.
* Hold down _Shift key_ while issueng move commands to create a route.
* Press the _P key_ to make the car repeat the assigned route.
* Press _Space_ to pause the game, to give yourself time to plan your routes.

_Mechanics_:
* There are _production buildings_ around the map, that produce _food_. Each building has a _maximum capacity_ of food it can hold, before it must close down. If this capacity is reached, the food _cannot be transfered away_, and the _building will stop producing_. You can see the stock of a building next to it.

* Creatures get _hungry_ as time passes. As the creatures get more hungry, their hunger bar starts filling up. If you _bring food_ to the creatures, then two things may occur:
* _Hungry creatures_, whose hunger bar is at least 1/4 filled will be fed from the cargo. This will replenish their hunger completely.
* _New creatures_ are born from the remaining nutrients. If too many creatures were fed from the cargo, no new creatures are born.
* If a creature is _too hungry_, they will _start dying_.
* If the health of a creature goes below 50%, the creature becomes _hostile_. Hostile creatures will attack your trucks, that carry the food of the creature. If the creature strikes your car, your cargo is lost, but the creature is fed.


* Use cars to transport the food of the creatures from _production_ to _consumer_.
* There are three species, you have to take care of. If any of the species go _extinct_, you lose the game!
* If you bring too much food, and the creatures aren't hungry, new creatures will be born.
* Extend your fleet of cars, or upgrade your existing cars so they become faster, and more manouverable.

_Controls_:
* _Drag anywhere_ with your mouse to pan the camera around.
* Move your mouse to the _edge of the screen_ to also pan the camera around.
* _Click on a car_ to select it.
* When a car is selected, _click anywhere_ to issue a move command to the car.
* Hold down _Shift key_ while issueng move commands to create a route.
* Press the _P key_ to make the car repeat the assigned route.
* Press _Space_ to pause the game, to give yourself time to plan your routes.

_Mechanics_:
* There are _production buildings_ around the map, that produce _food_. Each building has a _maximum capacity_ of food it can hold, before it must close down. If this capacity is reached, the food _cannot be transfered away_, and the _building will stop producing_. You can see the stock of a building next to it.

* Creatures get _hungry_ as time passes. As the creatures get more hungry, their hunger bar starts filling up. If you _bring food_ to the creatures, then two things may occur:
* _Hungry creatures_, whose hunger bar is at least 1/4 filled will be fed from the cargo. This will replenish their hunger completely.
* _New creatures_ are born from the remaining nutrients. If too many creatures were fed from the cargo, no new creatures are born.
* If a creature is _too hungry_, they will _start dying_.
* If the health of a creature goes below 50%, the creature becomes _hostile_. Hostile creatures will attack your trucks, that carry the food of the creature. If the creature strikes your car, your cargo is lost, but the creature is fed.
