Nimbus Driver
This is my submission for the 53th edition of the Ludum Dare Game Jam. The application is made in C with the SDL2 graphics library. Furthermore, the application links with SDL2_image and SDL2_ttf. The goal of the game is to deliver packets of stuff on your very own nimbus cloud. The people are waiting for their deliveries! There might be a few annoying birds that are minding their own business. Try to avoid them!
To play the game, the following keys bindings are used:
- up arrow ↑ to move up.
- down arrow ↓ to move down.
- space to throw a packet.
Aseprite was used for the sprites.
To play the game, the following keys bindings are used:
- up arrow ↑ to move up.
- down arrow ↓ to move down.
- space to throw a packet.
Aseprite was used for the sprites.
Comments9
Not much to say about the game, it nice and self-contained. Some more visual & sound effects would help, e.g. when the package is received or when the player gets damaged by the birds.
By the way, in many cases there is no way to escape the birds, which was a bit disappointing. I can see two solutions to this: either tweak the bird spawning algorithm to guarantee there are safe spots to travel through, or add some healing collectibles on the way.