Oddsburg

co-authored: @jake-marks
Overall★★★★★★★★★★3.76
Fun★★★★★★★★★★3.07
Innovation★★★★★★★★★★2.93
Theme★★★★★★★★★★4.14
Graphics★★★★★★★★★★4.26
Audio★★★★★★★★★★3.76
Humor★★★★★★★★★★2.85
Mood★★★★★★★★★★4.55
Doing a normal thing in an odd place.

Comments17

Gary the Enchanter2 May 2023, 02:09
I really liked the atmosphere. I had no idea why I was receiving statue parts or why I was building said statue, but it was neat on a surreal level.
That being said, there wasn't much game per se, it was more of an experience. A neat trippy experience. I would have appreciated some more context, or some more dialogue, because the 3 lines of dialogue I found were all pretty great. Anyways, I'm going to go stew in my own syrups now.
WeirdBitGames
WeirdBitGames2 May 2023, 03:19
I was blown away by this. I absolutely LOVE the ps1 aethetic! It took me a minute to realise I had to pick up the package (I'm dumb), and even longer to complete work out the clues, but I got there. I like having to try and find the right house based on cryptic clues. Amazing job!
Quinnster3 May 2023, 01:08
Great atmosphere, definitely felt like I was in some cursed alternate dimension. I found it quite interesting how finding each address was like a little puzzle!
JoshuaBounds3 May 2023, 01:15
Oddsburg sure lives up to it's name. Very strong atmosphere and theme. The little bits of dialog add a lot as well. Very nice!
LDJam user 355692
LDJam user 3556923 May 2023, 01:17
Interesting game, I really liked the atmosphere. Instructions were interesting, and it added to the experience, especially when I delivered package to the wrong door by misunderstanding instructions. It took some exploration first, but after like 5 minutes I was comfortably navigating the town strafe-running through it.
Makhan
Makhan3 May 2023, 01:17
Really good atmosphere and mood. Also very nice environments and textures, reminded me of retro games. I had trouble finding the address for the second package and quit after 10 minutes. Overall very good game, I had fun!
frosty
frosty3 May 2023, 01:20
It took me a while to figure out what I was supposed to do, but I did end up finishing it. Very surreal. Loved the atmosphere!
SpeakWithPlants3 May 2023, 01:22
Really nice mood and atmosphere! Also I love the little animation for each door, perfectly creepy.
PonyGirlLuna
PonyGirlLuna3 May 2023, 01:30
Atmosphere was quite good in this one! I would have liked to have a little more reason to explore and/or a couple more deliveries, as the clues were really fun to follow and I was just getting into it when it was over.
Patrick Leonard3 May 2023, 01:34
Loved the aesthetic! This game is weird in the best way possible!
OlekSUNder9 May 2023, 12:51
Liked atmosphere and mood of the game, sounds was great too, hovever would like to see more clues for delivering point
DarchanKaen
DarchanKaen9 May 2023, 13:03
Idk what to do in-game, but atmosphere, graphic and sounds are truly amazing!
Codexzier
Codexzier9 May 2023, 20:42
I have no idea what to do. Unfortunately, I have no experience in the games direction. I walked around for a while and had the expectation that I would discover something. :thinking:

Grafic is top and music, too. :thumbsup:
Sempra
Sempra11 May 2023, 15:50
Totally into this old-school vibe. Thanks for this entry, i liked it a lot!
Skvader_41811 May 2023, 18:17
Managed to complete it, I was so freaked out the whole time.
I really like the steel district, more games need to be made in that sort of style.
island-jam-2-group-311 May 2023, 19:47
Some addresses were a bit confusing (to me, there are two four layer buildings xD) and the SFX for the steps was a bit irritating but I loved the atmosphere and you got me playing until the end! ;-) Congrats!
LDJam user 259103
LDJam user 25910314 May 2023, 05:46
Really cool atmosphere. Very spooky, and the strange dialog (and the... fish? what) add to that feeling. This could probably be expanded into a more horror-oriented game if you so wished. It was fun to try and figure out the clues, though I didn't find them overly difficult. Great work on this!

(I was running diagonally the whole time because it's faster. Should maybe be patched?)

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