
Out For Delivery
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Note: *THANK YOU SO MUCH FOR ALL THE LOVE AND FEEDBACK. Working on this project and getting to mingle with the Ludum Dare community has become a core memory for all of us at Groundwater. Thank you thank you thank you. Annnnnnd, get this, development for Out for Delivery WILL CONTINUE!
*Right now we're looking to do a short term polished itch release where we'll iron out all the kinks of the current version. Once that wraps we're gonna start on a larger overhaul for steam complete with actual puzzles, more character exchanges, levels, and some new iterations on the core cable mechanics!*
*If you wanna follow along we'll be posting updates on our itch.io page!*

You're Keith, he's a brand new little guy with a box and he's gonna to deliver it, or figure out what's in it, or something. My guy is a bit confused but he's figuring it out! Too bad he DOESN'T HAVE ANY HANDS.


HOW TO PLAY:
- Navigate your way through the cargo hold by recharging yourself at outlets along the way. Your cord has a decent length but The ship shifts periodically which will cause it to disconnect! Just make sure to keep an eye out for the tilting ship while you're chatting with the different outlets so you can reconnect ASAP if your cord breaks.
!!Navigation Tips!!
- The last area has 3 q u i r k y outlets to discover and chat with, you'll know you're in the last area when you enter a room w/ a ton of doors. If you wanna beeline it to Big Benson he's off to the right a couple rooms. This jam was a huge learning experience for us and we're SO grateful for everyone taking the time to navigate this absolute labyrinthine beast. Tytyty
Controls:
* WASD for movement
* Click + Drag to move camera
* Click text box to advance dialog
* ESC to Pause (We didn't really need one but we had a cool idea for it so NOW YOU CAN PAUSE. DO IT. IT'S COOL)
Credits:
* Ben - Title Animation, 2D Assets
* Campbell - Writing
* Elijah -3D modeling, Animation, Development
* May - Production
* Melon - Development
* Kye - Production, Sound Design
*Right now we're looking to do a short term polished itch release where we'll iron out all the kinks of the current version. Once that wraps we're gonna start on a larger overhaul for steam complete with actual puzzles, more character exchanges, levels, and some new iterations on the core cable mechanics!*
*If you wanna follow along we'll be posting updates on our itch.io page!*

You're Keith, he's a brand new little guy with a box and he's gonna to deliver it, or figure out what's in it, or something. My guy is a bit confused but he's figuring it out! Too bad he DOESN'T HAVE ANY HANDS.


HOW TO PLAY:
- Navigate your way through the cargo hold by recharging yourself at outlets along the way. Your cord has a decent length but The ship shifts periodically which will cause it to disconnect! Just make sure to keep an eye out for the tilting ship while you're chatting with the different outlets so you can reconnect ASAP if your cord breaks.
!!Navigation Tips!!
- The last area has 3 q u i r k y outlets to discover and chat with, you'll know you're in the last area when you enter a room w/ a ton of doors. If you wanna beeline it to Big Benson he's off to the right a couple rooms. This jam was a huge learning experience for us and we're SO grateful for everyone taking the time to navigate this absolute labyrinthine beast. Tytyty
Controls:
* WASD for movement
* Click + Drag to move camera
* Click text box to advance dialog
* ESC to Pause (We didn't really need one but we had a cool idea for it so NOW YOU CAN PAUSE. DO IT. IT'S COOL)
Credits:
* Ben - Title Animation, 2D Assets
* Campbell - Writing
* Elijah -3D modeling, Animation, Development
* May - Production
* Melon - Development
* Kye - Production, Sound Design