PatMan
PatMan
A delivery-themed 2D sidescrolling car game with child-friendly music and silly sounds.
You must try to reach the end or next checkpoint within 5 seconds of the vehicle moving - however the input is recorded before you can move, providing no direct control once the vehicle starts moving.
Created in 72h from scratch using:
- Unity
- JetBrains Rider
- Notepad++
-
- Figma
- Midjourney AI (Splash Screen)
- Paint.NET
-
- REAPER
- Audacity
- MuseScore
- Freddie's voice
- Samson GTrack USB mic
A delivery-themed 2D sidescrolling car game with child-friendly music and silly sounds.
You must try to reach the end or next checkpoint within 5 seconds of the vehicle moving - however the input is recorded before you can move, providing no direct control once the vehicle starts moving.
Created in 72h from scratch using:
- Unity
- JetBrains Rider
- Notepad++
-
- Figma
- Midjourney AI (Splash Screen)
- Paint.NET
-
- REAPER
- Audacity
- MuseScore
- Freddie's voice
- Samson GTrack USB mic
Comments13
Also just FYI the itch link doesn't work
Level 4 is a bit haphazard, but may be a precursor for an infinitely generated level some day... Who knows?
Great entry!
checkpoint implementation was strange (when you go past a flag, you have to restart in order to get a new loop), and the restart itself could have a keyboard shortcut. levels were not super difficult, most of the time it was big acceleration then break at the best spot, but apart from that, it was really enjoyable!