Pro Epistula Mori

Pro Epistula Mori

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.72
fun: 3.60
innovation: 3.50
theme: 4.22
graphics: 3.35
audio: 3.37
humor: 4.04
mood: 3.59
The time: World War I. The place: also World War I. The carrier pigeons are on strike or something and the War Thunder forums are yet to be invented. The only way to share classified military secrets is to deliver them by hand.

As a runner, your mission is to deliver a message from the General in the south-east of the trenches to the Major, in the north-west.

Heading into no man’s land will make it easier for the enemy to spot you, and leave you with no cover to hide behind when they do. moving through the muddy trenches is safer but slow going, and you’ll still need to hit the deck to avoid occasional machine gun fire.

As the war marches on, the enemy will deploy new weapons against you, but the letters you’ve been entrusted with are vital to the war effort. You must ensure their successful delivery.

Controls:
- WASD or Arrow keys to move
- hold `Z` or `Space` to crawl
- A controller might work too? I haven't tested.

- Engine: Godot (with Dialogic)
- Art: Aseprite, comfy52 Palette Photoshop
- Audio: LMMS, sfxr
- Fonts: m6x11, LT Museum, GreatVibes, Blackadder ITC

*2023-05-02 07:10 UTC: added "'serviceWorker' in navigator" fix for chrome*

The version of the game on itch.io includes a bugfix made after the submission deadline. If you are going to rate the game, please play the version hosted here on ldjam.com.

If you're just playing for fun, try the version on itch.io.
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