Smuggling Pirates
AHOY! Captain!
To show that you are the best pirate on the seas you have to make sure that you deliver that booty. We sell it for great fortune and to make a name on the seas.
Become the greatest pirate alive by managing your crew and making the gold flow.
Itch.io page: https://hoeleboele.itch.io/smuggling-pirates
To show that you are the best pirate on the seas you have to make sure that you deliver that booty. We sell it for great fortune and to make a name on the seas.
Become the greatest pirate alive by managing your crew and making the gold flow.
Itch.io page: https://hoeleboele.itch.io/smuggling-pirates



Comments28
I feel like the job assignment for the crew could be changed a bit. Maybe a sort of table view or drag and drop?
Keep it up, this is a cool game!
@leyamez My companion @WouterK12 fixed that part he did an amazing job.
@jpbaraky Thx my inner programmer art person will keep this comment close
@leyamez Thanks! This API keeps track of the high scores: https://github.com/WouterK12/High-Score-API
Unity communicates with it via UnityWebRequest. To make it work on itch.io, the NGINX server accepts all cross origin requests and returns status 200 for every OPTIONS request :D
But a HUGE respect for the tutorial you've done, it's really good one, explaining all mechanics beforehand!
This game gives me flashbacks to FTL (a game I haven't played in *far* too long), but the clumsy interface makes surviving encounters a chore. Even with a full contingent of pirates, I'm stuck rapidly clicking back and forth between options trying to keep from sinking while also warding off whatever disaster my ship had gotten itself in. I think maybe that if the game had a smoother interface for assigning pirates to jobs, this game would be worth a few plays, but as it stands I got to my first island and hung up my sailing hat for good.
Still, I had a great time, and I'm surprised by the detailed tutorial you folks managed to put together. Awesome job!