T.I.M.E
*tik tok tik tok tik tok... so do the seconds dissapear*
The world is plunging into darkness and you must deliver a legendary spell to the depths of a dangerous dungeon, all while TIME is against you.
Master your spellcasting as a wind mage battling through a dungeon filled with fierce enemies and puzzles. Experience a gob-smacking story against an all-powerful villain.
Controls:
* WASD to move *(can be changed in the options)*
* Mouse to aim, left and right click to shoot spells
* Click/spacebar to advance dialogue
* Esc for options (only works in non-fullscreen on WebGL due to browser limitations)
Changelog:
* 1.0 Initial version
* 1.1 WebGL support, graphics settings to make it playable
The world is plunging into darkness and you must deliver a legendary spell to the depths of a dangerous dungeon, all while TIME is against you.
Master your spellcasting as a wind mage battling through a dungeon filled with fierce enemies and puzzles. Experience a gob-smacking story against an all-powerful villain.
Controls:
* WASD to move *(can be changed in the options)*
* Mouse to aim, left and right click to shoot spells
* Click/spacebar to advance dialogue
* Esc for options (only works in non-fullscreen on WebGL due to browser limitations)
Changelog:
* 1.0 Initial version
* 1.1 WebGL support, graphics settings to make it playable



Comments4
I'm going to forget things but:
- T. Y. L. E. R.'s dialogues are so great, I loved the acronyms, the stealing your time thing, and their character design is hilarious, with the motorized monocycle and the little sfx, I can't :rofl:
- The last slime room was so funny :rofl: This kind of jokes makes me feel like the people who made the game have had loads of fun while doing it, so I hope it was the case!
- As said before, the art and music are perfect, I loved the viewpoint, and the light is gorgeous.
- Also great job on the fighting part, the controls are very smooth, the attack delays feel good and well balanced :smiley:
- I will add that I played with my partner (they had the mouse and I moved) so we probably had it easier than it was supposed to be, so I cannot comment on the difficulty :rofl:
- In terms of game design I really found it brilliant that you actually lose a power during the game, I thought it was an interesting reinvention of the "getting stronger" trope!! (and I think it's the first time I see it in a game?)
- The final fight against TYLER... :rofl: "tiny blows of wind"...
Overall thanks a lot for this game, I was clearly the right public for it and I spent amazing 16 minutes and 30 seconds playing :joy: :hearts: :sparkles: