Nice one ! the world need more island related game :D Music make the experience really chill and the control are really nice ! i like that little sailor and his voice x)
Nice game, I couldn't see an X on the map but it was fun to sail around :), the camera angle was a bit strange (not being able to see infront of me) and I fell into the sea a few times :P. Nice work for the jam, congrats!
Cool game! I really like the low poly aesthetics and the amount of detail you put in like stuff swimming in the water and so on. Driving the boat also felt really cool. When walking, the mouse sensitivity was a bit to high for me but still well playable. I am a huge fan of the voice acting and the way you teach the game while talking about the "M muscle" :D Unfortunately I could not figure out how to actually deliver the package. I tried dropping it in the circle, against the mailbox and against the door but nothing happened. Maybe I will come back later to try it again and get a place on the leaderboard.
Very cute concept. It was just a little frustrating, because I kept falling off the boat into the water and didn't really understand how to tell where I needed to go on the map. I think I also accidentially cut some audio explanations short by jumping on the boat too early. But once I understood everything, it was quite fun! :)
Really nice atmosphere you managed to create in such a short time! The game looks really good, the voice acting and audio overall is super nice. And you had a good tutorial in the beginning! Well done!
Took quite a while to figure it out, but when I did, it was awesome! The sailing controls were perfect and the audio was also really really good. Sometimes when I try to jump, my player wouldn't. Overall, pretty damn good game, just needs a tad bit more explaining. (my highscore was 11, would have been 12 but my character threw the box backwards)
This game looks pretty nice, though it is very difficult to figure out what the game expects from you. Even with the narration telling you the controls, it still feels weird. I gave up when the box I was supposed to deliver to the house would not get delivered no matter how many times I throw it at the door or the light.
Design wise it seems unintuitive to place the first box needed for delivery behind the starting direction of the boat, as it did not show up on the map as the place to go to. Switching between the boat and player was funny, as you can switch even while you are on an island, and the person just floats along side the boat out in the distance. This could do with some more fine tuning to teach the player what the game expects better.
I delivered 2 packages and then I think I brought the 3rd one to the wrong place xD Game looks great and the boat feels very nice to control, but I think there just needs to be a bit more direction for where the player needs to go
Comments16
When walking, the mouse sensitivity was a bit to high for me but still well playable. I am a huge fan of the voice acting and the way you teach the game while talking about the "M muscle" :D
Unfortunately I could not figure out how to actually deliver the package. I tried dropping it in the circle, against the mailbox and against the door but nothing happened.
Maybe I will come back later to try it again and get a place on the leaderboard.
Sometimes when I try to jump, my player wouldn't.
Overall, pretty damn good game, just needs a tad bit more explaining.
(my highscore was 11, would have been 12 but my character threw the box backwards)
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1814621596?t=2h29m20s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
Design wise it seems unintuitive to place the first box needed for delivery behind the starting direction of the boat, as it did not show up on the map as the place to go to. Switching between the boat and player was funny, as you can switch even while you are on an island, and the person just floats along side the boat out in the distance. This could do with some more fine tuning to teach the player what the game expects better.
Game looks great and the boat feels very nice to control, but I think there just needs to be a bit more direction for where the player needs to go