The Stork Purrsuit
The stork mafia abduct kittens from all around the world. Help The Cat to escape by crossing the garden and avoiding all dangers until the delivery man comes to grab the boxes !
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Made in 72 hours for the Ludum Dare 53 by a team of onepoint experts.
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Changelog:
- May 3rd Update :
- Fixed stereo sound for the ending
- Fixed paws angles to avoid misconceptions from users
- Fixed grid spacing to avoid having big gap between rows
- Fixed paws display in tiles after discarding action
___
___
Made in 72 hours for the Ludum Dare 53 by a team of onepoint experts.
___
Changelog:
- May 3rd Update :
- Fixed stereo sound for the ending
- Fixed paws angles to avoid misconceptions from users
- Fixed grid spacing to avoid having big gap between rows
- Fixed paws display in tiles after discarding action
___

Comments28
@zorg Not a bug, just difficult to read. The cat will follow the tile on the bottom left only if you put a diagonal from top to right but careful. There is top right looks really close too left bottom. It becomes clearer after a bit.
Great game ! But as many comments already said, pretty unclear at first. When you get everything, it becomes way better. But the pacing is a bit slow on the bigger level. There is a lot of potential, and the design is really cool. It could really be a good game with only few adjustments ! Great job and entry for this jam ! congratz !
Cute graphics and cute story. The soundtrack also goes well with the style. The mechanics is a little unclear at the beginning but it feels comfortable when I understood the gameplay. I like the dog puzzles, that players need to count the number of rounds and planning route ahead of time.
Yet there is a small problem that the pixel size is not consistent among sprites, especially for the duck XD. Though the graphics is still great after all. Nice job!
Mechanics are well thought, it was a bit confusing in the first version but the new update made everything much easier to grasp.
Having the spawn point randomly being vertical or horizontal is a nice touch.
Would have been nice if it was faster between the rounds. Felt a little bit boring when I had the whole path to the goal calculated, but needed to wait and place each block. - Maybe a "fast track mode" could have been possible where you place all the pieces at the start ant press confirm. :)
- The instruction sometimes overlaps the game in the top left corner. Maybe you can place it somewhere else or have it dismiss after some time.
- I think in level 2 or 3, it seems that I made a wrong move and the stork caught me but I didn't see any of them around. Basically I didn't know what I've done wrong.
Anw, great efforts!