
Uber-Heck
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
You're an Uber Eats driver, in Heck!
Your job is to pick up and deliver food to hungry demons all over the underworld.
Controls:
- WASD - Drive
- Space - Answer your phone
- Q - Accept Job
- E - Decline Job
- G - Refuel your car
There is now a post-jam update version available for download. However, PLEASE base any votes on the embedded version on itch.io and not the downloadable version!
Major changes post-jam include:
- Music
- Sound Effects
- More Animations
- The menu was implemented
- Balance changes (Fuel consumption rate reduced by 40%)
- ESC can now be used to get unstuck once every 30 seconds (will cost $20 each time you use it as well as a few seconds for the animation to play)
- Probably some other things I forgot to mention
Known issues:
1. Currently driving into lava will restart the level. This was intended to only cause some minor cash / time loss, but Rubix ran out of time to implement the "towing you out of the lava" cutscene. This will probably be added to a post-jam update as well.
2. Godot's physics engine is apparently rather finicky, so it's kinda easy to get stuck. The above towing system would also include some waypoints to teleport you back to when you get towed. Rubix also planned to use those waypoints for a "stuck" system in the event that you ramp on top of a building or fall off the road in a weird hole. For now, the fix for getting stuck is, unfortunately, restarting the game. ¯\\_(ツ)_/¯
3. Rubix also forgot at least 1 person in the credits which was:
Savino for the 3D arrow model that floats above the car. https://opengameart.org/users/savino
Screenshots of the menus that will be added post-jam:
Your job is to pick up and deliver food to hungry demons all over the underworld.
Controls:
- WASD - Drive
- Space - Answer your phone
- Q - Accept Job
- E - Decline Job
- G - Refuel your car
There is now a post-jam update version available for download. However, PLEASE base any votes on the embedded version on itch.io and not the downloadable version!
Major changes post-jam include:
- Music
- Sound Effects
- More Animations
- The menu was implemented
- Balance changes (Fuel consumption rate reduced by 40%)
- ESC can now be used to get unstuck once every 30 seconds (will cost $20 each time you use it as well as a few seconds for the animation to play)
- Probably some other things I forgot to mention
Known issues:
1. Currently driving into lava will restart the level. This was intended to only cause some minor cash / time loss, but Rubix ran out of time to implement the "towing you out of the lava" cutscene. This will probably be added to a post-jam update as well.
2. Godot's physics engine is apparently rather finicky, so it's kinda easy to get stuck. The above towing system would also include some waypoints to teleport you back to when you get towed. Rubix also planned to use those waypoints for a "stuck" system in the event that you ramp on top of a building or fall off the road in a weird hole. For now, the fix for getting stuck is, unfortunately, restarting the game. ¯\\_(ツ)_/¯
3. Rubix also forgot at least 1 person in the credits which was:
Savino for the 3D arrow model that floats above the car. https://opengameart.org/users/savino
Screenshots of the menus that will be added post-jam: