Viking Delivery
[The Game]
This game is about a Viking Delivery Service.
The packages fell into the water.
You'r task is to retrieve it, and bring it back to the islands.
the more packages you bring back to the Islands, the more points you get.
But be carefull you can only carrie five packages at the same time.
Bring them back before the time runs out and the packages in the water are too drenched.
[controls]
movement: WASD
[About Us]
we are a team of three.
one programmer.
one Artist.
and one Game Designer. (coder: he did the music lol. designer: hey~ I did a good job TT)
We did it as a fun free time project.
none of us has real game jam Expirence, but it was a lot of fun and everyone has learned something from it.
We couldn't do everything we planned, but we hope you still enjoy it ^^
This game is about a Viking Delivery Service.
The packages fell into the water.
You'r task is to retrieve it, and bring it back to the islands.
the more packages you bring back to the Islands, the more points you get.
But be carefull you can only carrie five packages at the same time.
Bring them back before the time runs out and the packages in the water are too drenched.
[controls]
movement: WASD
[About Us]
we are a team of three.
one programmer.
one Artist.
and one Game Designer. (coder: he did the music lol. designer: hey~ I did a good job TT)
We did it as a fun free time project.
none of us has real game jam Expirence, but it was a lot of fun and everyone has learned something from it.
We couldn't do everything we planned, but we hope you still enjoy it ^^
Comments14
At first i didn't know how to deliver the packages but then i realized they were getting auto picked up when you graze by one of the islands - this could be made more clear with some SFX on delivery or some particle effects.
The arrows were super helpful to find the packages but they should only appear near the edges of the screen and should go away when the package is "on the screen" - i was able to get into a weird state where the arrows where flipping around and moving from package to package.
I did hope for more emphasis on the viking theme, such as a viking style music and art for the houses.
Other than that, I have a bit of feedback:
- I wish the ship would move a bit faster, it is a viking ship after all!
- I wish there was no timer, and instead a different incentive to get you going, such as enemy viking ships raiding yours!
- I wish there was some reward for delivering the packages - maybe upgrades, such as speed, defense against enemy ships, or even hiring vikings to shoot arrows / spears at other ships while you traverse the waters!
- Maybe more stuff to find in the water, such as gold coins for upgrading stuff, sailors, upgrades, etc.
- More effects and "wow" factors when scoring points
Great job for a jam though :)
However, the game is nice and has a pleasant atmosphere! Good job.
I liked the idea and I think this is a good potential core mechanic.
The game is quite simple and intuitive, although I didn't see that the islands were interactive until I accidentally bumped into one of them lol. I jumped into the game without reading the instructions, so it's my fault :sweat_smile:
And I think the background kinda doesn't seem to fit the color scheme, but it's a small detail.