Wind Garden
Game by Nord & Maya

Help deliver your plants to the fertile lands!
A small strategy game where you control a plant community, choose which plants to grow and place them strategically over the terrain. Different plants have unique abilities that allow you to fly further or buy more impactful plants!
Gameplay
Some of the plants available in the game:

Team - PS: It's our first ever Jam game!
* Code + Music by Nordwolf* Art by Maya
Possible future features
* More plants (quite a few are already drawn, just not implemented in game)* More terrain variation and different biomes
* Various hazards along the way
* Better balancing
After submission changelog:
* Resource balance tweaks* Menu fixes
Tutorial

! For the web version Firefox is not working for me, Edge, Opera seems to have worked for me and others !
Tools: Unity
Comments33
The only problem is at the beginning you need to spam a lot those small plants to get more seeds.
However a bit to slow to wait for the seeds to grow, so I only finished the first level! But enjoyed it!
Moving on to gameplay, I think that the animation of deploying plants should be shorter/skippable? It gets old very quickly, especially when you have to deploy many small plants at the beginning.
Furthermore, it's pretty weird that it is impossible to scroll to the side in order to see what was planted earlier.
Overall very nice little game, the graphics are surely it's advantage. I can imagine it would be extremely enjoyable and relaxing with more biomes/ hazards/ price balancing. Nevertheless, it's impressive and I liked it.
New plants and biomes are actually really easy to add, so I will do that for sure for a post-jam version. Maya has drawn quite a few more plants that didn't make it to the game. I think there is a lot of room for different plants that help you in different biomes. Plants growing on rocks, a bee attracting plant that makes bees pick up seeds and move them forward etc.
It was a bit confusing to plan which seeds to shoot where, because they don't seem to go by the same path each turn. I always noticed me wishing that I was able to see where the seeds would go before launching them. Other than that, though, it is such a good entry!