You Are The End

by tooloo
Overall★★★★★★★★★★4.18
Fun★★★★★★★★★★3.94
Innovation★★★★★★★★★★3.83
Theme★★★★★★★★★★4.31
Graphics★★★★★★★★★★4.20
Audio★★★★★★★★★★4.10
Humor★★★★★★★★★★3.24
Mood★★★★★★★★★★4.40

Story


It started with a few strange sightings: people reporting seeing faces in the dark, spiders inside their shoes. But before long, it turned into something much more sinister. Soldiers began shooting civilians, hallucinating that they were monstrous creatures. People clawed at their own skin, convinced that ants were crawling inside. The world was plunged into chaos as an unknown pathogen spread through the air, driving humanity to the brink of extinction as it caused them to see the world around them in warped mirages that turned them insane, a massive hysteria caused by nightmarish hallucinations.

As nations pointed fingers and tried to shift blame, the pathogen continued to spread, infecting more and more people. Society crumbled in just a few short days, and the world as we knew it came to an end. Now, Earth is a barren wasteland, a haunting reminder of a civilization that once was.

Attempts to restore order have been made, but dangerous raiders roam the roads, preying on anyone they come across. The survivors who remain have developed a slight immunity to the original pathogen, but they are far from safe. The old infected still wander the land, no longer human but instead husks of what they once were. They attack anything in sight, including other infected, lost in their own thoughts and delusions.

Survivors must tread carefully, avoiding contact with the fluids of the infected, which can still spread the pathogen even to those with immunity. In this post-apocalyptic world, danger lurks around every corner, and the survival of the human race hangs in the balance.

You are Cason, one of the survivors from a group heading towards a settlement called Last Hope. This place is rumored to have successfully defended itself against all kinds of dangers and has even begun producing its own food.

As you and your group journey towards Last Hope, the only remaining sanctuary in a world ravaged by the pathogen, disaster strikes. Your group is ambushed and you're forced to flee with your best friend who is pregnant. The two of you are the only survivors, but your friend goes into labor and you're forced to deliver the baby in the midst of chaos. Despite your best efforts, your friend doesn't make it due to blood loss, leaving you alone with a newborn baby in your arms.

You've lost your own children years ago, but you can't bring yourself to abandon this baby, the daughter of someone you cared for. You know that the journey to Last Hope is dangerous and fraught with peril, but you also know that this baby might have a chance to survive if you can make it there. Is taking this baby a naive choice, or is this your way to seek for a beacon of hope in this barren world?

A 2.5D stealth game with the unique twist of having to manage a baby who's easily frightened. Will you make it to Last Hope together?

Controls



_Thank you for playing You Are The End! Feel free to leave your thoughts on what you liked and what you would have liked to see more of in the game!_

Comments20

Eli Delventhal
Eli Delventhal2 May 2023, 05:23
Nice! Loved the atmosphere of this one. Great take on the delivery theme, it was two-fold. I think the gameplay was fine, had much more promise than you actually managed to land in the jam I think. Seemed the right solution eventually was just to sprint through every level. It was tough to predict how zombies would move and when they'd be attracted to me or not. The little events you had with zombies, like the horde coming after you, etc, was great. Loved the bittersweet ending too. Movement was a bit difficult sometimes, I fell off platforms a lot thinking I was on them due to the mix of 2D and 3D, and how far back the perspective was. I would have tilted the camera upwards a little bit more. Good entry though, great work!
Obe Dot
Obe Dot2 May 2023, 16:49
This really deserves five stars in mood 🤩
Tugaryn
Tugaryn2 May 2023, 17:04
sound is cool.
Scenes is cool, i like it!I think, than i try to run all levels, i broken all mobs and they not trigger on me,
Osvaldo2 May 2023, 18:35
Thanks y'all for the feedback, I'm happy that you've enjoyed the experience!
Francis2 May 2023, 23:09
Dang that was dark... It wasn't too difficult, but I still felt tension throughout. That moment in the last level with a horde was very cool. And I really liked the comic panels :)
jakelazaroff3 May 2023, 02:36
That was fantastic! A fatigue meter might have made me lean a little heavier on the stealth — I ended up bolting through the end of most of the levels. The infected coming out of nowhere in the last level was pretty great. Loved how cohesive it was; you had a story, cinematics, the works :)
Lvl99Chicken
Lvl99Chicken3 May 2023, 02:36
Woah that was intense and awesome. Solid narrative with cool gameplay! I really liked the art and sounds as well. The storytelling kept me engaged until the end and the game was a perfect length. Great job!
x16
x164 May 2023, 03:06
I think that this is a good example of game design and storytelling. I was not bored, got into the story fast, and was curious about the ending! That's why I wanted to finish the game and I did it. Thank you, very nice entry.
LDJam user 317992
LDJam user 3179925 May 2023, 07:35
The main thing in this game is the storytelling and the writing. By the way i just run and skip all infected because they can't stop me, maybe they could slow the character when they attack ?
LDJam user 05 May 2023, 07:42
When I first opened the game, I felt a wave of nostalgia. It felt like I was playing a flash game again.The perspective was pretty creative and I liked how the text was displayed. Though it was a bit confusing since I kept falling down and get stuck in the first level when I couldn't see the player at first, once you get used to it, it's not as big of a deal, something like a shadow and some invisible walls in some places would solve this problem.

The game really has its moments, the music playing in the last level when the infected rush you was a really fun spectacle. The choice of soundtrack was appropriate and I appreciated it.

Since this felt more like a cinematic or story focused game, it's understandable that gameplay was pretty simple. Nothing really poses a threat to you. Your character's walk speed is already fast enough to avoid the regular zombies, and as for the fast ones, they stop for a second before they hit you so as long as you keep moving you're safe. I was moving through the levels fairly stealthily and slowly but after I alerted a zombie, I started sprinting and there wasn't really any punishment for it. Well, thanks to that I was able to go through the game without any problems, witness the awesome zombie rush and get to the end of the story.

The cutscenes, like I mentioned were very nostalgic of what you used to see in a lot of flash games. Though the final cutscene is quite rough, it's understandable since it was a game jam after all.
It was a creative interpretation of the theme and pretty refreshing, though the idea of the story itself is quite generic, I think the execution deserves merit

Overall, playing the game was an enjoyable experience and I hope you had fun making it!
Jaxah
Jaxah5 May 2023, 15:21
Very moody game with good storytelling and music! Nice solid entry :)
Rekiem11 May 2023, 14:15
The narrative, universe-building, and art style are all cool! Cool that there are even cutscenes to immerse the player in the universe, It can definitely be part of a larger project with more elaborate gameplay. Overall, it was very interesting concept. Congratulations on the great work!
Almaz
Almaz12 May 2023, 16:43
This storyline makes you immerse yourself in the atmosphere of the post-apocalypse. Very cool graphics allows you to experience the same emotions that the characters experience during the game. After the final, I got a big emotional blow.
I give the game a big like.
LDJam user 279867
LDJam user 27986713 May 2023, 03:18
Bravo! Bravo! This is a great game! You all did a wonderful job in making the environments interesting and used them well for the stealth gameplay. I do have to say as well that the fact that you were able to have music that wasn't just in the background, but also drew me into the emotion of the level is an expert touch. Not only that but having the music progress through the levels, I am impressed. Keep that up because that's some good stuff!

The perspective and having 3D and 2D elements together made this game visually appealing too. The story never felt like an afterthought. I loved getting to know Cason as a character through his thoughts to himself and also through what he said to the baby. Good writing!

Having to keep from getting caught while also keeping a baby calm so that you could _do_ that made this a fun challenge.

Here are some bumps I did run into though:
- the male infected did not seem to respond as well and my "Sighted" indicator would flicker several times while I was in line of sight
- There were a few times the infected seemed to be able to attack me through barricades
- At times it was difficult to navigate around the walls or barricades like I was hitting the hitboxes when I shouldn't be. I mean, I get that those obstacles are part of the intended gameplay, but toward the end there were times it felt harder than it should be.

Again, bravo! I loved playing this!
TopperVideoGames
TopperVideoGames13 May 2023, 03:33
Good emphasis on the presentation of the story. I had a few odd glitches. Whenever I had to restart from dying, the music was complete jumbled up noise, to the point I had to mute the game to keep playing. I would try to run away from some enemies if they spotted me, but they managed to kill me from their positions, even though it did not look like the infected could use ranged attacks. Some scenarios were interesting, like the infected patrolling the outside of a house. It would be better with some polish, nice work!
RAPTURE13 May 2023, 13:10
Quality atmospheric experince! Too much text while moving for me though
BlueDandelion16 May 2023, 17:47
I really appreciate the post-apocalyptic atmosphere, the sounds and graphics are really cool!
AdamCYounis
AdamCYounis17 May 2023, 07:02
Hey there! I liked the 2.5d perspective and the novel way you approached side scrolling stealth in this game. For such a short time you had to work on it, there's a lot here that works and feels complete.

I did find the camera angle to be a bit tricky in determining the orientation of the player vs enemy vision cones. Not having a great sense of the space made it a bit hard to plan my approach and encouraged me to kind of rush a little hoping for the best (which worked a lot of the time). The gameplay is a lot more "top down" while the camera is closer to "side-scrolling" so I feel maybe a higher pitch on the camera might have helped clear that up a little. On the balance side, I would have liked a way of escaping infected, as there's a moment there where you seem to be able to run away before getting caught. I understand that might not be the intent, but it did feel like an opportunity to vary up the gameplay and create more tension.

I enjoyed the story setup and graphics. the mood was excellent and the sound design on the baby crying was particularly effective / disturbing. I made it through the first checkpoint and got a bit stuck late into the second.

Overall I think this was a really ambitious project to take on in a jam which you mostly succeeded on, with a few hitches here and there. Good stuff!
JustinSix
JustinSix17 May 2023, 07:54
Love the mood and the general vibe set up by the art and story! Love me some zombies.
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