π§ You have been discovered. Hidden deep within the mystical forest, your solitude is shattered by the angry murmurs of villagers. They've found you, the lone wizard, and they're coming to end your existence.
π As night falls, you must defend yourself using your magical abilities. Drawing upon your ancient knowledge, you summon demons from the depths of the netherworld to stand guard against the oncoming threat.
π€ Can you outwit the villagers and protect yourself from their wrath, with Asmodeus, Lucifer and Satanas by your side?
π₯οΈ W-A-S-D to fly around and J-K-L to summon OR Arrow keys to fly and 1-2-3 to summon
The web version doesn't seem to load for me on chrome. It's kind of weird as it's stuck on 0% of the Unity progress bar, so I'm not sure it's on your side. Edit : Itch works, its this page that doesn't.
Thank you @nonigirl ! Not dumb at all, we actually included the WASD indication last-minute because we thought it could be confusing when you're first opening up the game xD
Thank you @yorsh ! Yes, our musician friend @cjrapolinario made the whole soundtrack and sound effects! Really fun recording togheter the war and demon screams voiceovers. As for the Web player, not sure what is happening yet :/
Perfectly complete game with attractive art and great audio.Although there's no tutorial,I can know how to play it as soon as I start the level. The operation feeling is also well-tuned.
Daang i like your game a lot! The art, the idea of summoning and leading the guys toward the priests(?) and the sounds - everything is working together so nicely. Also the final scene takes a special place in my heart xD great job!
This was so cool to play. The music really hyped me up - it also went really nicely with the increasing difficulty of the enemies. I love the little details like which key to start the game with. :D Game mechanics has a really nice twist to it.
@peter-el-panda, thanks for playing! We laughed hard when we came up with the idea of the summoning sound effect hahaha. Great delivery of the sound due to my talented friend @cjrapolinario π
@hazard-game-dev, thaaanks a lot! It would be really fun to add more enemies, I agree. We thought at some point about adding a boss that would only die if he was hit by the three types of demons, but we didn't have time haha.
@realwangziyang, thanks for playing and for the feedback! We were really worried if people would know how to play. I guess it was not 100% clear. We even added the "wasd" indication to help hahah.
@impalpable, thanks a lot! I guess things fit well because I got lucky I have such talented friends @matheus-leite and @cjrapolinario. I guess the combat goes crazy really fast doesn't it? (When I first played it I played terribly hahahha π€¦)
@sobigdrasil, thankss a lot! We're glad you liked it.
Yeah, those are supposed to be some kind of medieval priests or villagers hahah.
This final scene should take place in the game. We originally thought it would be fun to let the wizard get beaten until his life bar dropped to zero, then there would be no purpose in having a life bar haha. But we removed the life bar and the idea.
@bitluderrb7804fr, thanks a lot for playing! I guess it really is confusing at first, definetly something we need to improve. Thanks for the feedback! β
Really like the pixel art. LOL'd hard at the animation at the end when you lose. Simple but fun mechanic with amusing SFX. Nice work! Also I got this score on my first run XD
99, Naintiiii naaaiinnnn. I was 1 (one) away from 100, I'm so disappointed (with myself)!
Ok, damn, this was incredible, thank you. From the moment I had to press 6 to start I knew how many Humour stars I was gonna give this, and then the other categories caught up in like 5 seconds. It's a blast.
First I thought I was gonna say the controls feel off and it's too "slippery", but soon I got used to it and got in the zone and it puts you in such an "intense zen" state. It all clicks once you finally stop looking at the button hints and just demolish those villagers like there's no tomorrow.
I just want a full game with more of this. More levels, more villagers, more demons. Maybe more different "spells": like, some are just button presses, some are button combos, use more buttons as the game progresses, make me remember my piano lessons, give me boss fights! (also, I want 12 more games in this franchise heheh)
(meanwhile my brain: *aaaasmodeus*... *luuuucifer*...)
The game is very heartwarming, with a simple idea and implementation. I didn't get to play it for a long time, because my summon buttons stopped working, even after pressing "6" again, I had to restart the whole game. The key selection is weird, but I got used to it. I really liked the game overall
Loved that is was playable with only a keyboard. Super fun and stressful (the good kind of stress) Awesome interpretation of the theme too! Overall great game, gg
Hey @kotolazer , thank you for your feedback. Hopefully that has been fixed now. There was a "CanSummon" bool that sometimes was going to the Game Over scene as false and not returning to its original state when in Game again
Thank you very much @13x666 ! (very nice username btw), 5/5 feedback, very inspiring :) We do intend to expand and reuse this game's assets in a larger game
Nice. (I am too tired for better feedback, but I just want to let you know that I really enjoyed your game. Only issue I could say from first glance that character movement is a bit vague but may this is something inevitable with your gameplay). Cool entry.
Nicely executed idea, even if it is simple the graphics and audio ties it all together. It was a bit frustrating that the purple demon spawned instantly but not the red and blue ones.
Interesting game. Love the graphics and art design, and the way the demon's names are called when summoned. Took a bit to figure out how to play. Good work!
HELL YEAH! I love this. Everything about it rules. Great use of theme, awesome core mechanic, funny audio, all in a browser score attack game. Bookmarking this one! Great job, congrats to the team!
This is so cool! The premise is fun and easy to grasp and it's presented impeccably. The audio really adds a lovely touch of playfulness to the whole thing. The pixel art's really solid an the animations are just so lively, bouncy and enjoyable!
Love the art style of the game and how simplistic it is. The animations are fleshed out nicely and the palette cohesion is also very well chosen. If I had to add my own little critique I would say it needs a bit more guidance for the player but overall the quality for a jam like this is top notch, great job!
Really enjoyed the art style.