9 Hours Till Chaos Comes

9 Hours Till Chaos Comes

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.19
fun: 2.84
innovation: 3.09
theme: 3.49
graphics: 3.90
audio: 3.64
humor: 3.07
mood: 3.34
A roguelike auto-battler where you summon nasty little freaks to do your bidding.

Please read the game page for more!

CHANGE LOG

The original Windows and Linux versions are available on the itch.io page.

April 16, 2024
```
- Fixed a bug where UI elements ate a large portion of mouse inputs
- Fixed overlapping collision boxes causing issues in selecting elements
- Fixed an incorrect reference in the code that caused crashes
- Fixed zero damage being displayed as healing
- Fixed boss behavior
- Fixed combat logic issues
- Fixed music playback issues
- Fixed a modulation bug in item slots
- Game now resets upon game over as intended
- You now start with randomized items instead of test items
- Unit selection indicator no longer lingers on screen
- Units now update their values properly
- Units now resurrect properly
- You can no longer select a dead unit for battle
- Fixed a bug enabling users to use room actions without expending units
- Fixed missing shadows
- Fixed bug with the boss entering too early
- Fixed items lingering after death
- Fixed boss secrets appearing with the wrong requirements
```
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