A Royal Summons

Time is running out and I will not get my game in playable shape before deadline, but it has been fun and I am most likely less than a day away from a working prototype.

I intend to get it working within a week or two and then publish it to itch.

The game itself is a card driven parameter handling game where you strive to keep your throne (and head) by letting the different factions (Army, Royal Guard, Merchants and the general population) fight amongst themselves while handling the nations greater problems.

I have plotted the overall mechanics on paper, but there will definitely be some balancing to do when they have been properly implemented.
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