
Chicken Slayground
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Once upon a time you were an innocent, happy chicken... but not anymore!
After stumbling on a mysterious sign in the nearby forest, all you crave is violence.
> Shred enemy waves with your trusty shotgun
> Draw runes to summon infernal help
> Collect coins to get upgrades (so shiny!)
Shoot, summon and wreak mayhem!
Disclaimer: The version playable on this page is a post-jam version!
To stay fair, the original jam-version of our game can still be found here.
Here is whats new in our glorious post-jam version:
- We actually have a UI now
- New Start, Win and Loose Menu
- Visuals (post-processing, wiggly grass, enemy sprites tear when damaged, runes emit stuff)
- Hopefully less lag (mesh cutting for the cardboard-destruction effect is no longer performed every time an enemy dies)
- Some balancing tweaks
- Bug fixes
Movement: WASD
Shoot: Left click
Run along the rune path to activate effect. Once you started drawing in _one corner, you need to continue drawing along the lines you already drew!_
Triangle rune: Summon exploding egg
Square-ish rune: Temporarily switch shotgun to rocket launcher
Pentagram rune: Summon armed minnions
After stumbling on a mysterious sign in the nearby forest, all you crave is violence.
> Shred enemy waves with your trusty shotgun
> Draw runes to summon infernal help
> Collect coins to get upgrades (so shiny!)
Shoot, summon and wreak mayhem!
Post Jam Version
Disclaimer: The version playable on this page is a post-jam version!
To stay fair, the original jam-version of our game can still be found here.
Here is whats new in our glorious post-jam version:
- We actually have a UI now
- New Start, Win and Loose Menu
- Visuals (post-processing, wiggly grass, enemy sprites tear when damaged, runes emit stuff)
- Hopefully less lag (mesh cutting for the cardboard-destruction effect is no longer performed every time an enemy dies)
- Some balancing tweaks
- Bug fixes
Controls
Movement: WASD
Shoot: Left click
Runes
Run along the rune path to activate effect. Once you started drawing in _one corner, you need to continue drawing along the lines you already drew!_
Triangle rune: Summon exploding egg
Square-ish rune: Temporarily switch shotgun to rocket launcher
Pentagram rune: Summon armed minnions