Claws and Conundrums

Claws and Conundrums

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.53
fun: 3.15
innovation: 3.35
theme: 4.03
humor: 2.57
mood: 4.06
You are somewhat of a know-it-all. Your good friend has reached out for help in a murder case. It is up to you to figure out what summoned creature has killed someone in your village.

Explore the house, look for clues, find the summoning book. Can you figure out what monster was summoned?

This game is SHORT... find the clues, guess the baddie, thats it. Good luck.

We had many family obligations this weekend, as such we used these assets to create this game:
```
Human (Guard) - InfinityPBR
Environment (House) - 3DForge
Summoning Circle - Hovl Studio
Background Audio - Andrey Sitkov
Footsteps Audio - Gamemaster Audio
```

Links to free assets we used:
```
Book - https://assetstore.unity.com/packages/tools/animation/book-page-curl-55588
Blood - https://assetstore.unity.com/packages/2d/textures-materials/blood-splatter-decal-package-7518
Outline - https://assetstore.unity.com/packages/tools/particles-effects/quick-outline-115488
Page - https://www.myfreetextures.com/worn-parchment-paper/
```

Moving forward: We could make random clues appear in the environment depending on which monster is randomly targeted for the user to pick (It is static right now, no replay value if you guess correctly)
We could have many environments aswell (right now there is just one)

P.S. Stick around after you guess correctly for the final page of the book.
Found a bug?
Tell us on Discord