Crappy Contraptions
crappy contraptions
attempted jam themes: summoning (*), recycling, strange machines, pushing your luck?
(* like, summoning the parts you use to build stuff)
this ended up being my first solo jam (always collabs before!), i had some possibilities for collaboration but didn't end up taking them. it was loads of fun.
this didn't really pan out as intended, and i ran out of time to make puzzles because physics is hard
controls:
mouse: LMB = grab, RMB = use, MMB = freezekeyboard: WASD + IJKL, Z=freeze, G=grab, F=use, R=rotate, space to jump
gamepad: sticks to move/look, triggers for throttle and grab/rotate. face buttons to jump, use and freeze
use while holding something to glue or unglue. using a frozen object will unfreeze it too.
this information is repeated on the wall in level 1
known issues:
- gamepads plugged in after game boot aren't recognized due to missing device update- ~~it crashes CONSTANTLY. i do not know why. godot issue.~~ FIXED IN 1.0.1. NO OTHER CHANGES WERE MADE. github repository added with full history to verify.
tools used:
- godot- addons:
- exmoe tools (splash, follow camera)
- snail input (player input & device overlay)
- snail transitions (rewritten for this)
- zylann's debug draw
- object inspector
- blender
- clip studio paint
- affinity designer
- fonts:
- Yanone Kaffeesatz
- Hack
- reaper (no audio in the final game, however)
system requirements:
any vaguely recent system should be fine enough.test systems:
- apple m1, 8gb ram (2020)
- intel i7 2600k (2011) + gtx 970 (2014), 16gb ram
bonus: a sandbox build by izu3
Genres: puzzle

