Diago - A Ludum Dare 55 Gmae
Diago is a bullet hell roguelike game for Ludum Dare 55.
I used the Construct 3 engine to teach my self the engine. The world layout is random generated.
The game is unfortunately not finished but there are a bit of fun in it.
I used the Construct 3 engine to teach my self the engine. The world layout is random generated.
The game is unfortunately not finished but there are a bit of fun in it.
Tools: Construct



Comments24
anyway cool
But I can't find the "Summoming" theme. Instead of a shooter, there's a wizard who casts a flurry of spells, and when he's killed enough enemies or collected rare artifacts from chests, he can summon a super attack.
Good work, though, even if it's not finished.
A death screen would be great, along with a safe spawn.
I think the enemies are too fast and/or can target you from too far. The fact they agglutinate on you is pretty annoying too since it's unclear if you can do something about it...
Nice work anyway.
But I enjoyed what you managed to put together in the time frame :)