
Eternal Battle In The Hells, or something
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Controls
LMB: Place dot
RMB: Clear all lines
Spacebar: Summon!
F: Toggle between Fullscreen and Windowed (works on web!)
Instructions
Draw glyphs like the ones following your cursor to summon demons.
More complicated glyphs yield bigger demons.
Drawing glyphs accurately yields stronger demons.
Small demons are fast, but big ones can have more health.
The digital demon lords will also (try to) summon demons to fight you!
Objective
None! It's more of a interactive "game of life". If you need motivation, try keeping the balance of health about the same for all 3 factions. It's well known that demons thrive in the eternal conflict of their homeland.
Technical details
Written in Rust with the Bevy game engine. Demon sprite made in Krita. Everything else is just procedural art.
If you run from source in debug mode, you can export your own patterns/templates by pressing Enter.
Changelog
PostCompoFix1: Added fullscreen button instead of automatic fullscreen, made purple slightly less of a wimp by making it very lazy.