Eternal Battle In The Hells, or something

by kroltan
Overall★★★★★★★★★★2.69
Fun★★★★★★★★★★2.53
Innovation★★★★★★★★★★3.44
Theme★★★★★★★★★★3.58
Graphics★★★★★★★★★★2.69

Controls


LMB: Place dot

RMB: Clear all lines

Spacebar: Summon!

F: Toggle between Fullscreen and Windowed (works on web!)

Instructions


Draw glyphs like the ones following your cursor to summon demons.

More complicated glyphs yield bigger demons.

Drawing glyphs accurately yields stronger demons.

Small demons are fast, but big ones can have more health.

The digital demon lords will also (try to) summon demons to fight you!

Objective


None! It's more of a interactive "game of life". If you need motivation, try keeping the balance of health about the same for all 3 factions. It's well known that demons thrive in the eternal conflict of their homeland.

Technical details


Written in Rust with the Bevy game engine. Demon sprite made in Krita. Everything else is just procedural art.

If you run from source in debug mode, you can export your own patterns/templates by pressing Enter.

Changelog


PostCompoFix1: Added fullscreen button instead of automatic fullscreen, made purple slightly less of a wimp by making it very lazy.

Comments1

LDJam user 38355016 Apr 2024, 02:22
cool, i can't really get the hang of how i am succeeding, other than seeing the green bar fill up when i make glyphs? the image recognition thingy is quite interesting im curious what you did with the lines and dots

but as far as the game goes id love to balance the 3 bars but can't for the life of me figure it out

i am a big fan of instructions in-game but guess I get the hang somewhat by 1 minute passing. necessary? eh, maybe a preference : p , really cool compo!

the floating images that follow your mouse are great too, they might get in the way though, maybe the images can trail behind the mouse a little to make it easy to see the shapes i am drawing?

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