
Flickering Hope
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
:candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle:
:candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle:
You have to prevent the summoning of the Red Prince and the flickering light of your candle is the only thing keeping the evil at bay.
Explore every nook and cranny for the clues you need to complete the ritual and banish Him once and for all!
Use the knowledge from previous times the light went out on you and left you in the dark.
If you are stuck on something try exploring a different area.
Every riddle has its answer in the game, nothing has to be brute forced.
- WASD to move
- E to interact
- Mouse to look around
- Escape to free said mouse
- Engine: Unity
- Sound effects: Audacity
- Music: BeepBox
- Font: https://www.dafont.com/de/augusta.font
- Set correct resolution during build
- Fixed game won screen not being displayed correctly in WebGL
:candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle: :candle:
You have to prevent the summoning of the Red Prince and the flickering light of your candle is the only thing keeping the evil at bay.
Explore every nook and cranny for the clues you need to complete the ritual and banish Him once and for all!
Use the knowledge from previous times the light went out on you and left you in the dark.
If you are stuck on something try exploring a different area.
Every riddle has its answer in the game, nothing has to be brute forced.
Controls:
- WASD to move
- E to interact
- Mouse to look around
- Escape to free said mouse
Tools:
- Engine: Unity
- Sound effects: Audacity
- Music: BeepBox
- Font: https://www.dafont.com/de/augusta.font
Hotfixes:
- Set correct resolution during build
- Fixed game won screen not being displayed correctly in WebGL