Franz Bardon's Practice of Magical Evocation

Franz Bardon's Practice of Magical Evocation

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.32
fun: 3.11
innovation: 3.03
theme: 3.07
graphics: 2.85
audio: 2.98
humor: 2.59
mood: 2.93
Play now in your (hopefully modern and not too weird) browser! I can only guarantee for Chrome and Mozilla.

This is a match-3 game where you evoke the help of 360 spirits of the Earth zone. While encouraging everyone to cover the theme in a non-occult way, I myself have went for the occult :3 Having ran into data on 360 spirits from real life system of magic that was in plain JavaScript and up for grabs, I couldn't resist the temptation.

It is what it is, considering the late start I am happy with the result. I started Unity hoping to get inspired about what to make, but it crashed during first load, which I interpreted as a sign and so began a vanilla JavaScript project. Having no boilerplate code nor any experience with match-3 games there was little time for graphical polish, but I find it just barely pretty enough. Individual gameplay-related attributes of spirits are gotten by matching words in their descriptions, with varying success.

Credits:

- Coding and assets made by me
- The spirit data is borrowed from website https://earthzonespirits.firebaseapp.com/ that borrowed it from Franz Bardon's work, who borrowed most of it from the Book of Abrameline, and so on...

Tools and libraries:

- JavaScript
- Gimp
- Audacity
- howler.js libarry for audio
- anime.js libarry for animations
- https://sfxr.me/
- https://killedbyapixel.github.io/ZzFX/
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