Haunted House Survive

by ofek
Overall★★★★★★★★★★3.21
Fun★★★★★★★★★★3.19
Innovation★★★★★★★★★★3.38
Theme★★★★★★★★★★3.96
Graphics★★★★★★★★★★2.98
Oh no! You were invited to your cool necromancer hang out but you forgot your summons!

Now the cool necromancers are pranking you by sending their undead hordes!

Defend yourself!

How to play:

WASD to move your necromancer. You can reanimate corpses by clicking on them when you are close but beware - these have a limited life and you are stationary when you do this. When summoning the summon will follow your mouse cursor. Right click to cancel a summoning early.

You only have one life so be careful!

Controls:

(while not summoning) WASD - movement

Left click - summon

(while summoning) - summon will follow cursor

Right click - end summon early
Tools: Godot

Comments15

UmU Dev
UmU Dev15 Apr 2024, 20:04
Fun concept! I think it would be interesting if you were able to cancel the possession state, it would allow more fluidity in positioning since you don't know where the enemy spawns.
Watcher15 Apr 2024, 20:25
Nice little game, you did a good job :)
Ofekauthor15 Apr 2024, 20:34
@UmU-Dev You actually can cancel the possession state by right clicking! Maybe it is not super informative in the instructions. I should probably have had a more specific list so I'll update that thanks for the feedback!
UmU Dev
UmU Dev15 Apr 2024, 20:55
@ofek No worries! I played it again and it's a pretty fun skeleton (pun intended) to build on top of, I think adding a area around the player in order to prevent being spawn killed would be a nice QoL.

Some adjustments to the way that the summon material -- such as making it work on a timer would prevent accidentally being completely helpless at the start, either that or increase the initial enemy wave would help with game feel a lot.

The movement feels solid and I really like the idea so far, great job!
MythrilMinestein16 Apr 2024, 03:00
The movement of the zombie dogs was one of my favourite aspects.
Kirass16 Apr 2024, 21:45
Interesting game! I like it!
Jake G
Jake G16 Apr 2024, 22:29
It's fun but punishing. You really have to optimize hitting as much as possible with one summon or you run out of new summons quickly. Great job making this in 3 days.
IsacB
IsacB19 Apr 2024, 18:32
I liked the concept even if it was insanely punishing xD I liked the pixel art vibe of it too, especially the zombie doggo!
quadtree
quadtree27 Apr 2024, 23:36
Interesting mechanics, although I didn't do very well. Sometimes it felt like the player controlled summons would run off the side for no clear reason, although it might have been something I was doing wrong.
PaulDee4273 May 2024, 23:36
I liked the animations and as others mentioned, zombie dogs. A couple of things I think would really improve the overall experience are some nice background, audio, and the ability to have multiple summons. Also, some way to fight on your own would be great, because when there are no bodies left then all you can do is run around.
tucan
tucan4 May 2024, 00:27
Nice mechanic! It was a bit confusing at the beginning and usually I got caught while returning after a summon!
Adam Martin4 May 2024, 00:41
The distance at which you can't reanimate wasn't very clear, but love the sprites!
poboy
poboy4 May 2024, 00:41
Really cool mechanic! Could use some bugfixes as sometimes the dog just kills something offscreen and sometimes the corpses seem to disappear. I enjoyed this a lot though and the strategy between going out to kill something and staying close to defend is really dynamic and interesting despite the actual mechanism being relatively simple.
Okamit
Okamit4 May 2024, 00:49
Neat idea, this could be built further to be made into quite an interesting game.

Nicely done!
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