Help of the Cthulhu

Help of the Cthulhu

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overall: 4.34
fun: 4.14
innovation: 3.98
theme: 4.07
graphics: 4.29
audio: 4.14
mood: 4.36

Help of the Cthulhu


Getting help from evil daemons has always had its price. It has the power to turn a good person into a monster. Slowly, step by step, unnoticed until it's too late...

About the game


This game is an atmospheric puzzle platformer. When you are facing a task bigger than yourself, summon a mighty Cthtulu for help. But you will pay your price.

The game is relatively short, and puzzles are not very difficult (once you get used to a little of out-of-the-box thinking; but it's supposed to be a rather casual puzzle that is fun to play). It's not a hardcore platformer; levels are not supposed to be solved by your superior platforming skills, although there are often multiple ways to solve them. And even when you make a bad choice, there could still be a way to finish the level (level design is quite forgiving).

It has 6 levels (the first 3 are meant as tutorial levels). I recommend playing with headphones and on fullscreen.

Controls

- Motion: Arrows (or left-hand alternative: WASD)
- Attack: X (or left-hand alternative: P)

- Restart current level: R (don't worry, you won't need it)

Used tools

- Godot Engine 4.2
- Inkscape & Gimp (graphics)
- Audacity (sfx)
- Bandlab.com (music)
Found a bug?
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