Overall enjoyed the game , sat fighting the enemies for a solid 10 mins straight just plopping down "landmines", art style was nice, wish the main menu background was a little sharper but other than that no complaints! well done team!
In my opinion, there is not enough learning to make pizza: I tried to carry it to the ingredients, put the pizza on the floor, assemble it there, and only after about seven minutes I realized that it needs to be placed on the black spots. Even after that, I tried to take the pizza to the oven and fry it, not realizing that you just need to press the oven.
And in a fight with kobolds, you can simply go off the map, and they will never get you.
When they said, "Let him cook", you guys COOKED! A really creative and well-rounded pizza game, topped off with stylized art and delivered with a cheesy personality. I can only imagine how crazy this would be with even more combos. For now, though, landmine pizza for the win!
I agree with @bigbossman in that it can be quite hard to understand what to do at first. The idea that I should place the pizzas on the black spots was pretty clear but since 1. the black spots don't show an indicator to interact when you go near them and 2. you also have a mechanic to drop things (right mouse button), I struggled for quite a while to understand I have to interact with the black spots using "E" even when there is no indicator for it.
For me, this is a thing of expectations when learning a new game. Since most of the spots I can interact with with "E" have a clear indication that they are interactable (by having a message next to them), I as a player expect that every interactable component is marked as such in some way. Since the black pizza spots are not marked, it is at least not obvious at first, that you have to interact with them.
But other than that, I like your combination of different concepts and gameplay! Also it's cool that you managed to add music and sound effects. Those are things that unfortunately always have the lowest priority in my own games, so it's nice that you found the time to make the game feel complete with audio! Overall, nicely done! :)
Interesting combination of pizza (toppings) with a wave system. I liked the idea of being able to create your own weapons by combining toppings of your choice.
After spawning with the pizzas it was a bit unclear which of the three buttons would correspond with the pizzas I created earlier, and I also forgot which combinations I made (my fault of course, but a little UI entry on that would've helped greatly!). So it ended up with me just spamming the strongest pizza I found. Because of this, the game didn't really pose a challenge, as others have mentioned as well.
The graphics were nice, though, and the effects looked funky, I liked the explosions! The audio was great, even though not created by yourself, but it added a nice touch.
Cool idea, the pizza making worked well but the pacing was slow making 3 pizzas. Took a bit to figure out how to fight and it was difficult to know what to do at first. Music was nice and it was cute!
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And in a fight with kobolds, you can simply go off the map, and they will never get you.
But the idea is cool and fun! Good luck!
A really creative and well-rounded pizza game, topped off with stylized art and delivered with a cheesy personality. I can only imagine how crazy this would be with even more combos. For now, though, landmine pizza for the win!
(A chef establishing dominance)
For me, this is a thing of expectations when learning a new game. Since most of the spots I can interact with with "E" have a clear indication that they are interactable (by having a message next to them), I as a player expect that every interactable component is marked as such in some way. Since the black pizza spots are not marked, it is at least not obvious at first, that you have to interact with them.
But other than that, I like your combination of different concepts and gameplay! Also it's cool that you managed to add music and sound effects. Those are things that unfortunately always have the lowest priority in my own games, so it's nice that you found the time to make the game feel complete with audio! Overall, nicely done! :)
After spawning with the pizzas it was a bit unclear which of the three buttons would correspond with the pizzas I created earlier, and I also forgot which combinations I made (my fault of course, but a little UI entry on that would've helped greatly!). So it ended up with me just spamming the strongest pizza I found. Because of this, the game didn't really pose a challenge, as others have mentioned as well.
The graphics were nice, though, and the effects looked funky, I liked the explosions! The audio was great, even though not created by yourself, but it added a nice touch.
Overall nice entry, and good job on it.