You play as Judith, a little witch who must protect her tower against the demons who want to eat her caramel samosa. Use your magic brush to combine and paint minion. Face wave of enemies in this cute auto battler
This game was made by a Team of 3 people -Samuel "Elye" Helye: game Programing & Game Design -Eleonore Furlan "Oppy": Game Art 2D -Morgan "nickellfoolish" Lapeyrade Hache: Music & game design
Special Thanks to: -Maxime "Squishy" Courivaud
How to play: -Use arrow left and right to move -Click on the pigment to collect them -Use spaces to open the paint menu -Combine two pigments, bottom is for body and defence, up is for arm and damage
if you want to litsen to the Music its on youtube "Little witch inside- Lundum Dare 55 Music"
Obviously beautiful spritework, nice sound design. I assume there is some underlying Pokemon-like logic to what attack and defense part is best for certain enemies but I wasn't sure. There was sometimes a green particle effect that I wasn't clear what indicates? Overall great submission, just maybe explain some of the mechanics ❤
The artstyle is what I love the most! So cute! I didn`t like that the movement was controlled with the arrows, I feel like it's not very intuitive in a game that used so much the mouse. The idea of the game is good, althought I would have loved to see the stats of the summons. Overall, a cute and entertaining game!
The artwork looks beautiful. Both the levels as the characters are drawn beautifully. I love tower defense style game and this is a beautiful looking take on it. Keep up the great work!
The monsters combinations are fun to create, the game also has a lovely art style and a good sense of humor. I do think it needs to be a bit more challenging, but overall a nice little entry.
I really like the cute artstyle and how many different creatures there are. I love the music too! The characters and backgrounds look amazing. But creatures being stacked on top of each other makes them look a bit janky.
After 5 waves or so the game gets a little repetitive, there's not much going on... I wish there was more strategy to choosing the right creature for the wave. For example, pigment X could counter pigment Y and so on.
Also, I could spend more pigments than I currently have, going to -1, but that's a minor bug so it's okay.
Wooow, i really liked this one! I love that i am a art witch that creates different creatures! The music is also really nice! Such a nice gaame! Congratsss
Comments17
After 5 waves or so the game gets a little repetitive, there's not much going on... I wish there was more strategy to choosing the right creature for the wave. For example, pigment X could counter pigment Y and so on.
Also, I could spend more pigments than I currently have, going to -1, but that's a minor bug so it's okay.
Also, you should definitely link your itch.io web version here. It worked flawlessly for me. I think it's still not too late to update your game's page.
https://sakeiru.itch.io/judith-against-the-fierce-demonic-caramel-eaters
Great job with the game! Good luck to your team in your next project!