Monster Monastery

- Summon and lead a horde of diverse creatures!
- Gather resources, build establishments and fend off Earth's defenders!
- Your army is an unpredictable bunch - each one has a mind of his own!
- Assign priorities to their actions in hopes of achieving global domination!
- Good luck and thanks for playing!
- Drag the screen to pan the camera
- Click on the menu button for a list of summonable units and buildings
- Click on a unit to change their priorities
- Click on a building to queue a crafting operation
#### ACTION PRIORITY:
- Click on units to manage their priorities.
- High number - important.
- Priority 0 - forbidden.
#### RESOURCES:
- Gather natural resources and use buildings to craft more of them.
#### CRAFTING:
- Place buildings and wait for units to craft items for you. Select a building to use up your resources and queue a unit to pick the result up.
#### DEFENSE:
- You will occasionally be attacked by humans.
- Defend against them and prepare for the next attack!
Play now on itch.io! [PC(Web, Windows), Mobile(Web)]
Let the monsters take the world!
- Summon and lead a horde of diverse creatures!
- Gather resources, build establishments and fend off Earth's defenders!
- Your army is an unpredictable bunch - each one has a mind of his own!
- Assign priorities to their actions in hopes of achieving global domination!
- Good luck and thanks for playing!
Controls:
- Drag the screen to pan the camera
- Click on the menu button for a list of summonable units and buildings
- Click on a unit to change their priorities
- Click on a building to queue a crafting operation
Help:
#### ACTION PRIORITY:
- Click on units to manage their priorities.
- High number - important.
- Priority 0 - forbidden.
#### RESOURCES:
- Gather natural resources and use buildings to craft more of them.
#### CRAFTING:
- Place buildings and wait for units to craft items for you. Select a building to use up your resources and queue a unit to pick the result up.
#### DEFENSE:
- You will occasionally be attacked by humans.
- Defend against them and prepare for the next attack!



Comments29
The graphics are stylish and pleasant. Well done!
"Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)"
and on itch it made my computer freeze and never loaded. I don't have windows so I can't download the files. If you can fix it I would gladly play. Good job!
do the units have stats different than health? Are some better for crafting/fighting/gathering? What does crafting do exactly? What does the count on buildings control/do? Is there a way to know what a building will do before I build it?
I like that you can set priorities for each unit. Even though it quickly becomes really unmanageable. It would be nice to have a setting that applies priorities to all future summons. Also it would be really nice if you could tell what a unit is currently doing. Like a little icon above their head that show you what their action is. I was being attacked and I see a bunch of my guys coming to fight, and then walk past the enemies to collect recourses :)
Unfortunately we don't have time to make it so there is no way to check it
also thank you for your feedback
I found it clever the priority system you devised fels a lot better than having to command them to do things in specific and I can imagine how useful this can be in a big big area with hundreds of minions
In our game, people also interfere with our demon’s life.
Maybe we can join forces?)
But it is a great proposal, a very ambitious one. So far, it is very cool.
Apart from that, I enjoyed the experience. The pixel art looks nice and the simple animations create a nice child-like vibe for the game. The core concept of accumulating ressources to grow an army of demons can be pretty satisfying. Kudos for making music and sound effects too.
Cool entry overall, good job!