mouche(s)?

Overall★★★★★★★★★★3.68
Fun★★★★★★★★★★3.67
Innovation★★★★★★★★★★3.16
Theme★★★★★★★★★★2.91
Graphics★★★★★★★★★★3.75
Audio★★★★★★★★★★3.32
Humor★★★★★★★★★★3.36
Mood★★★★★★★★★★3.18
Don't let flies ruin your sleep.
Summon a skeleton and let it throw a book to make silence reign.

With a keyboard, press C to jump and press X to grab and throw the book.
On the shelves you can press the bottom button to lower

There are 3 waves, it's a really short game crafted with pico 8.

I hope you enjoy it.

Comments61

binroot
binroot15 Apr 2024, 19:39
Super intuitive controls and the map layout was easy to navigate though. The explosion of colors really puts you in another world! Nice work!
PilotTK15 Apr 2024, 19:42
Fun Game! I found it a little challenging but pretty fun!
UmU Dev
UmU Dev15 Apr 2024, 19:47
I think it would've been nice to have the box a little closer to spawn but otherwise a really fun and interesting game, good work ^^
adam-gould
adam-gould15 Apr 2024, 21:06
That was fun and felt very polished - if I had one major criticism, it would be nice to be able to know where the book is even if it's off screen.
PieRo_PBeS_studio
PieRo_PBeS_studioauthor15 Apr 2024, 21:22
thanks for all your comments ! and yeah @adam-gould I'm definitely going to do that for the release on Lexaloffle BBS
RoughSkin
RoughSkin16 Apr 2024, 11:48
Very difficult and polished game. I just feel like the summon theme isn't there, yeah, you're a summoned skeleton but it feels bland, BUT, the game was pretty and played well => FUN. Good entry!
asatrain16 Apr 2024, 14:17
Thats a nice fun polished game! The only thing that bothered me - the animation of flies was making an impression that the movement direction was constantly changing. Good luck on this project!
ugly_robot
ugly_robot16 Apr 2024, 18:55
Very fun! The particles, the sfx - so crunchy and invigorating! I absolutely adored bouncing around this lil room and honing my book-chucking skills. Once you figure out the arc, it is a very fun and rewarding task of timing our shots (and not getting touched by another icky fly!)
Really great work! Fantastic entry
PieRo_PBeS_studio
PieRo_PBeS_studioauthor16 Apr 2024, 20:04
@asatrain thanks for your comment, you wish you could predict the movements of the flies?

@ugly-robot thanks too, i'll try to make it juicy and fun, I'm happy if that's the case
asatrain16 Apr 2024, 20:34
@piero-pbes-studio yeah, I think in this particular case it is important to feel that your analysis of the image on the screen as a player affects the outcome
Impalpable
Impalpable16 Apr 2024, 21:14
YAY Pico-8 game!!!!! Throwing a book at flies is a new one, and quite fun although I'm not sure how I feel about destroying our winged friends XD - j/k! The pixel art is really cute!
Kirass16 Apr 2024, 23:14
You are really great! The game turned out great!
Sozey
Sozey17 Apr 2024, 10:26
Very nicely done! It's hard but fair and feels really polished, especially for a compo gam. Félicitations !
allclair17 Apr 2024, 12:18
Pretty nice game. The throw mechanic was a bit difficult to understand for aiming would have been really fun otherwise
josang156717 Apr 2024, 15:52
Fun game and a bit unintuitive; it took me a while to move freely, but when I started to control the character better, it was quite fun
DzejPi
DzejPi17 Apr 2024, 17:21
Great animations and effects, really feels great. I wish I would have someone that would kill the flies for me... Joking asides, I also think it would be a good idea to have an indicator where the book is. And maybe some temporary invincibility when you're sent back to the original position? In third level, I had a lot of trouble to even get to the book. That said, I spent quite some time with game and it was a lot of fun, so, I would say, well done!
Ein
Ein17 Apr 2024, 17:29
Nicely done! Loved throwing VFX.
Tesseus
Tesseus17 Apr 2024, 17:34
Ufff.. what a combination of annoying and satisfying. Just like going after actual flies. Well done!
martonel18 Apr 2024, 15:44
It was a nice game, I like the main idea of the game
PieRo_PBeS_studio
PieRo_PBeS_studioauthor18 Apr 2024, 17:39
@sozey thank you so much

@allclair @josang1567 mmh thanks it could be more progressive to better understand the character, I note it

@dzejpi for the post jam version that I published on lexaloffle I added an arrow that appears all the time to indicate where the book is. And for the invincibility zone it is already the case the flies cannot come to the place where we appear but it is true that nothing indicates this.

@ein thank you thank you

@tesseus lol that's right thank you

@martonel thank you you're nice too
Jezzamon
Jezzamon19 Apr 2024, 03:51
I really felt I could relate to the story of this game. The flies were so annoying!!!!

Love the main character's little sprite. Nice game!
PieRo_PBeS_studio
PieRo_PBeS_studioauthor19 Apr 2024, 06:13
@jezzamon yeah so annoying, you don't have other choice to take a book and throw it through the room, true story
loveapplegames20 Apr 2024, 12:45
Congrats on a solid and very playable entry! I tend to confuse jump with throw, maybe using the up key for jump would make it easier for me.
LDJam user 267116
LDJam user 26711620 Apr 2024, 22:26
Very charming game! Love seeing pico8 projects, you really used it well. Funny and cute with a nice gimmick. Great job!
silkworm_sweatshop
silkworm_sweatshop20 Apr 2024, 22:45
Simple fun! Looks great and feels very juicy and satisfying to play. Not the most inventive use of the theme but otherwise super solid!
jacobingalls
jacobingalls21 Apr 2024, 00:19
Man, the particle effects go HARD
alec
alec21 Apr 2024, 00:19
that bug splat effect is absolutely bonkers lol! I do wish the book would re-spawn back a starting point between rounds. Cute little game well done!
Lisek Gagatek
Lisek Gagatek21 Apr 2024, 00:20
Great game. I love how it's initially difficult, but also easy enough to get used to the throwing mechanic and be able to finally beat it. Sfx were on point, maybe a bit too much fly noises at the beginning of level 3, but maybe it accents the fact that so many of them are there, so that's okay :) The only thing lacking for me is some kind of cursor that would tell you the position of the book when it's not on the current screen.
Zliebowitz21 Apr 2024, 00:30
Nice Ludlum dare entry. Feels very self contained.

My only real issue with this one was I had a fly fall asleep and block the path out of the spawn area. Also, might be nice to have flies animate in some fashion before they start moving again as a warning (didn't cause any issues, but I did feel some fear on some manuevers).

You mentioned a post jam version, care to link to it? I'm curious to see the changes.
PieRo_PBeS_studio
PieRo_PBeS_studioauthor21 Apr 2024, 10:25
@alec thx i want it to be crunchy ! yeah you're right for the book i think i'm gonna make it.
sirJupitron
sirJupitron21 Apr 2024, 15:18
Hi! what a cool game, the art is really cool, love the Pico palette. Thanks!
neontropics
neontropics21 Apr 2024, 22:02
Very satisfying gameplay and great effects and audio! The graphics are very cute and it just feels very good to play. Reminds me a bit of Bubble Bobble somehow - I'd love to play an expanded version of this
Jennyhe21 Apr 2024, 22:58
Good game :)
LDJam user 24297122 Apr 2024, 02:14
Quite nice. So rewarding to splat those annoying flies.
Nuanda79
Nuanda7922 Apr 2024, 15:19
Really very nice. I like both the graphics and the sound effects, very much in the style of 80s arcade games! The gameplay is fun and very well programmed. I enjoyed trying to finish all three levels, but unfortunately I gave up on the last one! A really great job, especially considering it was a competition and you had very little time! Making a game that has a beginning and an end and is so cute isn't easy. Congratulations.
milq
milq22 Apr 2024, 15:25
Fantastic game! It really reminds me of Flicky, but with a special twist, and the inclusion of flies adds an incredible touch of humor! The game is well-polished, and there's not much more I can say—perhaps adding another type of enemy, like spiders, which are also quite a nuisance in a house, haha. Even so, it's a fantastic game that, considering it was made in less than 48 hours, is simply great. Great game!
LDJam user 243193
LDJam user 24319324 Apr 2024, 11:27
Damn flies, I wish I could choose a safer starting spot so I'm not surrounded by flies on start.
But anyways, nice fly squash game. Took time to get used to book throwing thing but I've managed to squash all flies in all waves.
digital bacon
digital bacon24 Apr 2024, 11:58
Cute little game. Love the pixel art. Very frustrating controls though; jump would've better on the up key, with the other movement keys: I kept throwing the book when I wanted to jump. Good work.
LDJam user 364744
LDJam user 36474428 Apr 2024, 20:31
adorable!! i love the humorous dialogue and all the juice makes the throwing mechanic super satisfying. well done!
PieRo_PBeS_studio
PieRo_PBeS_studioauthor29 Apr 2024, 10:20
@dishwand thanks a lot ! This is the first time someone has spoken to me about the dialogues, I am very happy
HollowTsun2 May 2024, 13:50
The map is really fun top play and the gameply is smooth and pleasant (love throwing this book even though I don't know how to aim). The visuals are amazing and the only thing I disliked wad the sound of flies wich is the theme of this game.

It was fun, well done !
Weirdo_Studios2 May 2024, 23:48
It would be nice to be able to know where the box was, like an indicator if it was offscreen. Other than that really cute and enjoyable game, I really liked the particles when you kill a bug.
Levi3 May 2024, 14:58
A masterpiece of fly-swatting gameplay. Other fly-swatter developers need to play this and play it well. Juicy, bursting with blood, and great story. Thanks for this little game. :)
samh
samh3 May 2024, 16:20
Excellent polish for a pico8 entry! The throwing mechanics were a bit tricky to master, but the rest worked well. The fly sfx is exactly as annoying as one would expect.
PieRo_PBeS_studio
PieRo_PBeS_studioauthor3 May 2024, 17:11
@levi thank you! you're so kind ... i want to rule all the fly-swatter devs!!

@samh thx pico 8 lover !!! for the throwing mechanics I think that with hindsight and the feedback from the players I would do it differently but hey I wanted it chaotic at the time and the possibility of crossing the screen while crushing flies

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