Help the citizens of NordLand by doing intricate platforming challenges and beating monsters in NordLand Caves! In this 2D platformer-shooter, you're guaranteed to have fun 😸 Try to beat it in the shortest time possible! Or get the most amount of money! Or collect the souls of the dead 💀 SMALL GAMEPLAY CLIP (CHECK IT OUT) ----> https://www.youtube.com/watch?v=L6_yrI89tdc
Gameplay diversity among summons was pretty nice. I like the megaman-shooting bird =D
The level is huge, impressive work (although the side-by-side-rooms layering feels a bit too apparent)
I think that with a more defined incentive the game would be even better (maybe when you enter a level, pick an goal between "finish before X minutes", "earch X money" or "gather X souls"?)
Overall : nice compo game, well done for a first one! Keep up the good work!
Impressive for the compo! Personally I don't mind the lack of incentive or goal, in one run I'd collect money, in the next one I'd try to gather as many souls as possible, etc. :p
My only tiny criticism would be that when you die/pause/finish a level/etc, menu buttons don't have keyboard focus and since the gameplay is 100% on keyboard, I have to use the mouse only for that part. (you can do something like $Button.grab_focus() in Godot and voila it's fixed)
Gameplay diversity among summons was pretty nice. I like the megaman-shooting bird =D
The level is huge, impressive work (although the side-by-side-rooms layering feels a bit too apparent)
I think that with a more defined incentive the game would be even better (maybe when you enter a level, pick an goal between "finish before X minutes", "earch X money" or "gather X souls"?)
Overall : nice compo game, well done for a first one! Keep up the good work!