
Not the Right Way
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A hidden trial summoning the right way to the brave new Fatherland.
Control
`1`: Checkpoint
`2`: Wall
`3`: Barbed Wire
`4`: Blood Guard (Blutwehr)
`5` : (pick up) Hammer
`right click`: (put down) Hammer
About the Game
Follow the path through power and deceit in "Not the Right Way”, a tactical RPG that plunges into the murky depths of a cubist reality. As an officer charged with border control at Bodenwitz, you'll command authority, conjuring defenses to thwart relentless Kharsarite refugees. Yet, amid the swirl of summoning, where you are both puppet and puppeteer, tread cautiously. Through chilling spectacles, moral dilemmas, and the very fabric of truth itself, the right path may not be what it seems.
About the Authors
KLAY: Graphic
LYL: Programming
XVR: Concept, Music, Story
ZYM: Art, Gameplay, SFX