Guide little pretty demons to their summoners. Wizards will summon certain types of demons, and YOU have to send them the workers they need. Good luck!
Controls
controls
action
W A S D
Move around
Middle mouse button
Also move around
Right Mouse Button
Rotate camera
Left Mouse Button
Pick up a demon
Release Left Mouse Button
Release a demon
Scroll
Zoom in & out
Info you need to start
Demon - a lazy worker, doesn`t want to be summoned. Has: - Horns - A tail or wings
Wizards (you won`t see any here) - need demons to do dirty jobs for them
Pentagram - portal to send demons to their workplacces
Octagram - portal that demons use to come back to hell
Houses with Horns/Tails/Wings - Place a demon on one to get an upgrade!
Cauldron - heals your demon after a long day at work
Really cute game! Mechanic are effective and it's a relaxing gameplay. Had some issues with the dropping but when I realised I had to align the shadow it worked perfectly :)
Nice game.A bit harder to see the details of whats needed and what the deamons already ahve on the bigger maps bceause you want to be zoomed out more. ALso one of the images was a bald demon and i didnt know how to get one of those. Nice audio, cool graphics.
Audio and visuals are great and I haven't encountered a single bug throughout the game, which is a major feat for a game jam! Congratulations to the team.
Unfortunately I think this game has a lot of potential that doesn't go as exploited as I (and probably you?) would like. It gets more laborious than 'fun' to start changing things here and there. Maybe adding a timer to make me want to keep all the plates spinning may have been a nice addition?
Still, this is a game jam and you folks are amazing. This game deserves some iteration and I hope you see where it takes you!
Enjoyed this game for its simplicity and visual appeal - this feels very polished and a great achievement.
Pros: Super UI, Balanced sounds and music (which is surprisingly rare, sounds usually come last for people), Fun gameplays.
Cons: The replayability is hurt a little by the confines of the game and its repetitiveness but its a minor easy and you kept it simple, which in a jam - is key!
Hey! That's a really cool, atmospheric, cute game! It looks very polished! I really like art, music and idea as a genre as well! Also it takes really little time to understand how to play, well done!
I give you some my ideas upon the game that would make it funnier for me. I hope it will help you! - Softness of camera movement was too much for me, it would be more convenient if the deceleration was faster - I took a long time for me to realise that there are 2 types of tails :) - There is no time limit, so there is no need to move demons very fast, but although dragging them looiks very nice and smoothly it was too slow for me - Maybe you know an old game "Farm Frenzy". Maybe it was your reference, because the building animation reminds animations of that game :) So, for the future, if you decided to continue developing your game, you can add mechanics like there. It adds more challenge to the game. I imagine how I would think how to prepare demons to complete all tasks. That would be cool and you've already done most of work for that.
I hope my comment is helpful for you! I really enjoy your game. Thank you for that!
The game is fun and simple. The spatial awareness that the game transmits is a bit weird, but overall I think that the shadow is really well used. What I found a little annoying was that the demons sometimes ran away when I was trying to pick them up. I really liked the music and the sound design. Is there anywhere I could get the music as a standalone? Grats!
Comments24
Orthographic camera with rotation was interesting too!
Thanks for your entry keep doing cool stuff like that !
Unfortunately I think this game has a lot of potential that doesn't go as exploited as I (and probably you?) would like. It gets more laborious than 'fun' to start changing things here and there. Maybe adding a timer to make me want to keep all the plates spinning may have been a nice addition?
Still, this is a game jam and you folks are amazing. This game deserves some iteration and I hope you see where it takes you!
Pros: Super UI, Balanced sounds and music (which is surprisingly rare, sounds usually come last for people), Fun gameplays.
Cons: The replayability is hurt a little by the confines of the game and its repetitiveness but its a minor easy and you kept it simple, which in a jam - is key!
I give you some my ideas upon the game that would make it funnier for me. I hope it will help you!
- Softness of camera movement was too much for me, it would be more convenient if the deceleration was faster
- I took a long time for me to realise that there are 2 types of tails :)
- There is no time limit, so there is no need to move demons very fast, but although dragging them looiks very nice and smoothly it was too slow for me
- Maybe you know an old game "Farm Frenzy". Maybe it was your reference, because the building animation reminds animations of that game :) So, for the future, if you decided to continue developing your game, you can add mechanics like there. It adds more challenge to the game. I imagine how I would think how to prepare demons to complete all tasks. That would be cool and you've already done most of work for that.
I hope my comment is helpful for you! I really enjoy your game. Thank you for that!